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pimpyshortstocking.bsky.social
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A comment made by a side character in MH Wilds made me think of a game where you have to fill out and document reports brought back by hunters and you put it in their field guides. And you can also be wrong, putting your hunters in dire straits. #MonsterHunterWilds

Hi all, I've been quiet but I did post an update of what's been going on in my discord. It's been an extremely stressful week of working through the legal system to make sure my family and friends remain safe. I'll be back to game dev and streaming when I've got all of that under control.

My static was going to start FRU on Monday, February 24th at 6 PM Pacific. :)

I was very impressed by the level of research and fidelity of representation of Indian culture in Thavnair/Radz-at-Han. The developers and localizers exceeded my expectations. Here is a guide to the Indian cultural references present in Thavnair: docs.google.com/document/d/1...

BAH! Day 30 will have to be on Monday. I had some family stuff come up ;-; Sorry all.

Day 29 - State Machine I spent all of stream yesterday working on a state machine (my first time!) I got it MOSTLY working! Check out this short video <3 I want to get it all put together today for my 30th day, so check me out at 3 PM today! #godot #programming #indiedev #gamedev

Holy shit how did I miss this yesterday this rules www.youtube.com/watch?v=j8h8...

Very frustrated today.

Day 28 It took a little bit to get all this together but I was working on the fishing animation. After a chat with @ashmakes.games (THANK YOU SO MUCH) I am gonna work on making a state machine for things to work properly today. Asset credits below ↓ #godot #gamedev #indiedev #programming

Day 27 - Fish work! Kinda! Yesterday, I fixed my fish and I also worked on implementing player and water graphics. Done this before but this time in C# instead of Godot script, so a lot of learning! Hope to see you on stream today for more <3 #godot #programming #indiedev #gamedev

I spent the day at my local board game shop and played Monster Hunter World. #MonsterHunter #Boardgames

I may or may have not played a lot of Yakuza Like A Dragon today and spent 100 Million Yen and am only in chapter 5.... I also crafted Ichiban's best bat.

Day 25 - Little Fish First day of fish project! I wanted to create a resource today to make it easy to add fish and some components. On top of using Godot, I am also learning C#, which is a huge added challenge for me. Lets get more fishing done tomorrow! #godot #gamedev #programming #indiedev

Just a tiny QoL update, thanks to some SUPER early playtesters. Recolored highlights to represent what the cards grant you better, you can return things to your hand more easily.. previews for cards not yet on the spread, and zoom in/out + mouse drag to move! ✨ #godotengine #gamedev #indiegame

Day 24 - We put in a couple of more commits to the roguelite tactics game before we put it to bed. This project was great to learn on and I am happy with my progress! Tomorrow we start a new project about....FISHING 🎣 #programming #gamedev #indiedev

I'm doing some bug fixes to a game on twitch, wanna hang out a bit and chill? www.twitch.tv/pimpyshortst...

Had my first playtest of the new version of the card game (they've played multiple of the previous iterations) and they absolutely loved it, said it improved on the fun of previous versions by a wide margin 😭 Makes me almost feel like I could try and Kickstarter this.. but maybe that's delulu

No stream today due to some IRL work stuff. Tomorrow we hit it hard with more Godot learning and programming. I really am sorry for the inconsistencies these last couple of weeks. Being unemployed for almost a year has been frustrating at best, and the stuff that comes along with it.

LET'S GOOO

The core gameplay loop is really coming along too. Eek, so excited for folks to playtest this next iteration 🤩 Just gotta get a few more little mechanics in there and tidy up the the run progression. #godotengine #indiegame #gamedev

I have a lot of thoughts on 7.2, all mostly positive, but I know the bulk of the content isn't coming out til late may or early June.

Seriously great article, and it points out some VERY KEY details, like how despite EA considering it a 'failure' (and thus putting blood in the water for the bigot brigade), it sold more than many of the year's other high-proflile, award-winning and equally 'woke' RPGs.

Day 20 - 23 Updates: A lot has happened Had a bit of a mental and physical health decline so I have been resting, but we've done a lot! Please check out the video posted here for a quick update. Thank you for your support <3 youtu.be/4aoykIhGF-0 #gamedev #godot #indiedev #programming

Im quite a bit behind on updates here for the gamedev stuff, but I will have a video ready and uploaded for Friday :)

For every card, a purpose. For every purpose, a reward. I started a highlighting system for the Tarot Card Game. It will be crucial, as cards will have their own unique conditions as to how they affect the result of your reading.. Choose your positions wisely. #godotengine #indiegame #gamedev

I did a lot of tidying up tonight of the card game. More to come soon~ But for now, look at how floaty the card feels when I interact with it! I wanted to make it a little more "celestial" feeling. And.. I think I'm pretty settled on a name for the game now 🤔 #godotengine #indiegame #gamedev

I'm cancelling my streams for today. Having issues staying seated up and have been laying down all day nursing a migraine. Lets hope it eases up soon.

How my mood and brain feels at any given minute of the day for the last two weeks.

Added a new editor tool to allow designers to create arbitrary shapes for different skills in the tactics game! #godotengine #indiegame #gamedev

Day 19 - Unnamed Project I'm helping to make a game with @ashmakes.games and @glitchinggogo.bsky.social ! Ash shared a video yesterday about it but here's a quick updated look. This is a huge learning opportunity for me and I am excited to diver deeper! #godotengine #indiedev #gamedev