renpona.bsky.social
Developer of vtuber interactivity tools
Occasionally streams factory games and random indie stuff
Let's all work together to unlock the creative potential of Vtubing. There's still so many things left to explore!
214 posts
71 followers
82 following
Prolific Poster
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if you want something short to get a taste of it and see if it's for you, 08th MS Team and 0080 War In The Pocket are both relatively short entries that give a taste of the UC setting and tone, without having to grapple with 70s animation or angsty teenagers right off the bat
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another representative example
there's a lot of industry enthusiasm (especially among management) for using this stuff, but the results aren't exactly impressive, and it doesn't look enjoyable to work with
besides, I tend to work on niche stuff where Stackoverflow regurgitation is of little help
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the cases i've seen it being used have not been encouraging. a LOT of wasted work (and tokens) trying to convince the LLM to do very simple things
for example, the dotnet team has publicly turned Copilot loose on its codebase, and the results have been rather embarrassing
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The base for the avatar is Runa, modeled by Tori-Nyan based on nradiowave's concept art.
The base for the chibi version is Mimiruna, also by Tori-Nyan based on nradiowave's design.
booth.pm/en/items/447...
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eh, it suits the spirit of the image
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just define your creative field more and more narrowly until no one else is in it
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all of the episodes that Cartoon Network owned are on the Adult Swim website for free
www.adultswim.com/videos/space...
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if the monitors stopped getting video output, that makes me think it could be GPU
but rather than trying to swap out piece by piece like this, i think it'd be worth taking it to a repair shop first. they'll have spare parts they can try swapping in to test which one's broken
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not sure just how bad the repair shops there are, but one advantage of using them is that they usually have plenty of spare parts around so they can test swapping out parts one-by-one, which is often the only way to diagnose a hardware failure
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it hasn't been updated in several years
still does fine at what it does, but it's fallen way behind the times.
at this point, VNyan and Warudo can do everything it can and a whole lot more
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it is indeed! interactivity is my specialty (but art is not)
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i think it's really strongly dependent on impact angle, and the big balls mean it goes wild pretty quickly
definitely makes it hard to meaningfully control. but given the way items and perks work anyway, i just kinda accept that managing the risk of randomness is a big part of the game
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congrats on passing!
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the drudgery of it would be less annoying if i was more confident that this new mesh was actually gonna work
i've been forced to resort to blender fuckery that i don't quite understand because no one ever actually explains it, so i expect to have to trash and redo this a few more times
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That'll really help with managing complex functions
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they're kinda screwed there since they already let people do whatever stickers they want for free, and use any of those stickers anywhere with just a nitro sub
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everything's fixed now!
turned out that:
1) duplicate object names in the new stuff I added were breaking the normalization
2) in the process of swapping stuff out, the original version of the avatar with no ARKit blendshapes had been swapped back in
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no
they know what they mean, you know what they mean, and they know that you know what they mean
and if you feel differently, you're going to have to pay a lawyer a lot of money to argue it
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this stuff largely doesn't work
even when it does work, it only works against one specific model or model type, and is quickly obsoleted by new model versions
unfortunately, it's largely wishful thinking. you can't really rely on it