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roywidding.bsky.social
SID musician and pixel artist aka Rotteroy. Proud Megastyle member creating demos and games for the Commodore 64 since 1988. Check out https://megastyle.itch.io/ if you want to try our games
20 posts 58 followers 43 following
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It was fantastic fun to do this together with you @lukhash.bsky.social , we must make something together again some day!!!! :)
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We should really get it out! ❤️❤️❤️ I loved the tune, and the sfx data is sent on discord... Looking forward to test the final version!
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Yes!!! Not so super active yet, but interest for social media has raised alot when i discovered this app!!!
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oh no!!! atleast I got the right @ !! :D
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Working together on a game with the Fekete brothers in Black Hole was a pure joy, and we have started working on a new and very ambitious cooperation. Soundtrack for the project is 80% done, and hopefully that project will be released some time in the future.... #C64 #Commodore #Bobrgames
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And not to forget how special the actual cartridge case was. Check out the nice asteroids and stars glowing up on the cartridge when it is plugged into the C64...
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When Bobr Games made their physical releases, they always added alot of goodies with the game, and Space Collection was no exception. In the cardboard box you will find stickers, buttons, badges and post cards....
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The game was released on CSDB as freeware in 2020, but that version had ripped music from the game "Black Hawk" (C) Creative Sparks 1984. So when Bobr Games and Black Hole wanted to create a physical edition I was asked to make new music for the game: deepsid.chordian.net?file=/MUSICI...
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In this game you control a fighter aircraft, and your mission is to save the city from alien invasion by preventing the enemy from landing. The game has 20 attack waves that slowly gets harder, and when you have defeated all UFO's in the attack wave, you have to fly back and land on the carrier.
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Pixelburner made the graphics in MC-Bitmap mode, while my original charset was made in single color char mode. I still have a backup of the original charset i made for the game, it looks like this...
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Originally I was in charge of making ingame graphics for the game, but as I was very busy with the SID music for our Empire Strikes Back C64 game, we passed the main pixelwork over to Pixelburner who did an amazing job! I only made the PETSCII instructions gfx when we released the digital version.
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Nice to see our portal game in the wild😎 You can read more about it and download it here: www.jamiefuller.com/portal/