Profile avatar
rs.engineering
Gamedev, Ceramics, Software, Making SE London Check out Waterworks on itch! https://arussellsaw.itch.io/waterworks Spirit Level is out now! https://store.steampowered.com/app/3285910/Spirit_Level/
95 posts 190 followers 369 following
Regular Contributor
Active Commenter

we cookin.

Sketch → Rough → Final

Night fishing

James and i are working together on this, i'm so hyped to explore a game in his worlds.

@chefboibex.bsky.social worked super hard on this, it's so cool!! tell your friends!!!

Eminem with a Sony PlayStation Debugging Station DTL-H1102 in 1999

Fall of the Candlekeep

Chickens: vital to a warlock’s inner sanctum

Reminder

📝 Enshittification as a matter of taste daverupert.com/2025/03/ensh...

Some fresh ideas for your next chair-sit.

Swordsman

Steam should add a 'wishlisted' section to your Steam library...

Moonlit drink

spent all evening getting a physical suspension simulation running on the tank game. i’m surprised by how well it came together!

biblically accurate tank physics. #godot #gamedev

playing with some v crunchy dithering shaders, using a per-object material rather than dithering in a postprocessing shader means i can do interesting things with colour palettes. each object has it's own light/mid/dark tones, and can inherit specular lighting from nearby lights. #gamedev #godot

now we’re cookin

See you on Friday @ Guildford Games Festival 🎶 We’ll be on the show floor with these awesome stickers and some goodies. We’ll have some of our work to demo as well! Including some upcoming projects 👀 @greenheartgames.bsky.social Come chat and ask questions, we’re super excited to be a part of it 🙏

I spent my afternoon going over as many British newspapers published in the last three days that I could access to document just how Trumps hatred of trans people has embolded people in the media. Since Friday, I found nine articles about trans people across three papers:

Spent some time this morning adding procedural animations to the lil driver in my karting game prototype. #godot #gamedev www.youtube.com/watch?v=Aqxt...

@stuyk.bsky.social yo i'm playing with GigaBake but finding that it's trying to call a method on CSGCombiner that doesn't exist? is there another dependent addon to give CSGCombiner a .bake_static_mesh() method?

@godot.foundation any chance you need additional people working on the asset store project? i can see there isn't a job posting open but i figured i'd ask! i'm available from May, and my CV is at rs.engineering

been noodling on a Mario Kart controller in #godot youtu.be/NszrU1oRjZI?...

me making games: hell yeah, this is great. yes! me releasing games: what in the fuck, this sucks.

Bigmode game jam submission window is done! now a week of rating games. This was my first game jam, it was so much fun! i worked probably a little too hard on this, but i really enjoyed the process. Check out my game, Waterworks! arussellsaw.itch.io/waterworks #gamedev #bigmode

just about finished on the Bigmode 2025 game jam! this was a fun week, built a crunchy lo-fi survival horror game set in a hydropower station. #godot #gamedev

itch page is up for Waterworks if anyone wants to play WIP builds while the jam is going arussellsaw.itch.io/waterworks #godot #gamedev #bigmode