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runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. πŸ“ Turku, Finland πŸ”— https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
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πŸŒ„ sunset over mountains (just found out a trend in my work)

a trick to improve readability of 3D worlds: add a post process based on depth to differentiate background planes with a gradient you can easily read foreground (no tint), midground (white tint) and background (darkblue tint)

I just released the Museum of All Things version 1.0!!! You can find it at mayeclair.itch.io/museum-of-al...

I've been pondering a new parametrization paradigm with a hierarchy of parameters for large effects vs fine-tuning. I've been exploring the mathematical foundation of this. Not sure if it makes sense to anyone but me, but if it does, I'd love to hear your thoughts! docs.google.com/document/d/1...

Isopod has a demo in the Steam Next Fest! Go beat up some invasive capitalist ants! πŸ₯ŠπŸœ store.steampowered.com/app/2053910/... Please Wishlist the full game if you like it!

Surely this new video won't make me seem like a crank. www.youtube.com/watch?v=QEJp...

If you run or manage a FOSS project, I'd love to chat. Specifically, I'm interested in how you approach large-scale organisation. How do you maintain code quality & consistency? How do you attract new contributors? etc. If interested, please contact me: [email protected]

Boating

I really don’t envy devs still working on VR projects, with the way Meta has been actively and aggressively destroying the market for paid VR games on their own platform recently. www.androidcentral.com/gaming/virtu...

a noisy foliage volume a.k.a the laziest-ass foliage workflow ever invented πŸ™ƒ

Cryptic nonviolent exploration like in ANIMAL WELL... with a scanner like in METROID PRIME... And yet, this game is like no other. EMUUROM - Document an ancient paradise before it's lost forever.

Play the original Leap Year. It's a perfect little thing with lots of eureka moments. And it's super cheap! Maybe after playing that, you'll crave a DLC with more challenge? Unfortunately I don't. Would love more aha-moments of discovery. Wouldn't want a higher challenge level though.

Lighting and color test for GrimShiver. Imagine it as Wilderless infused with a touch of dark fantasy πŸŒ‘ I'm drawing inspiration from the dramatic lighting of Romantic landscape paintings and the expressiveness of Impressionism.

A long-arse blog post about getting Surface-Stable Fractal Dithering effect running on Playdate, including several side quests. aras-p.info/blog/2025/02... #dithering #playdate

Alright, Surface-Stable Fractal Dithering by @runevision.bsky.social runs at about 20 FPS on Playdate now. Here's a video: www.youtube.com/watch?v=zhkA... and code at github.com/aras-p/playd...

New article time, this time talking about a small problem I have with a game I mostly adore: cooperative submarine simulation Barotrauma! amini-allight.org/post/barotra...