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sainarayan.bsky.social
Technical Artist and Tools Sorcerer 🧙 Creating 'Project Gilgamesh' | An infinite runner about eternity 🏃‍♂️🎵 Prev: ShaderGraph @ Unity, Turn10 Studios Discord: https://www.discord.gg/2cmdqk8q7G Demo: https://sainarayan.itch.io/project-gilgamesh
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My partner is on Bsky now, if you're into playing the fiddle, old-time music, cats, science fiction/fantasy, or just wanting to connect with an amazing human being, go follow her!

LightBreak - a cozy, narrative-based music game launches next week! 🎉 To Celebrate, I'm giving away 3 Steam keys! 🎮 🎶 To enter, just Tell me your favorite music instrument 🎶 🏆 Winners announced on Feb 27 at 6 PM EST! store.steampowered.com/app/1384970/... #indiegame #giveaway #cozy #cozygame

Putting out a call for mid-level technical environment artists! Seeking someone with experience in spline based proc gen, ideally in Unreal/Houdini/Blender and general knowledge of environment art modeling/texturing. If this is you or you know someone who fits, DMs are open! #gamedev #indiedev

The Award-Winning Sid And Fern Thread Continues You can read through the first few years on twitter if you'd like. x.com/bombsfall/st... #SidAndFern #SidEndures #FernEndures #SoundUpForSid #SoundUpForFern

I recently got into a debate about whether or not BlueSky is viable for marketing an Indie game. So here, lets see how many wishlists we get from this post. (Yes there is a non-VR mode for steam) More info below 🧵

Testing out a new camera + mic setup and Hank walks into frame 😆 ofc he is the talent, I'm just holding the boom mike

Mantling is finally working again after 3 years or so #screenshotsaturday #indiedev #gamedev

Mantling is finally working again after 3 years or so #screenshotsaturday #indiedev #gamedev

3D manga worlds!

How it started (2021) vs How its going (2025) Feels like I spent 4 years discovering all the different paths that won't work, and am now returning to the vibes of that original rhythm-parkour prototype I hacked together in like a month (but now with a team, tools and a workflow 🥲) #indiegamedev

How it started (2021) vs How its going (2025) Feels like I spent 4 years discovering all the different paths that won't work, and am now returning to the vibes of that original rhythm-parkour prototype I hacked together in like a month (but now with a team, tools and a workflow 🥲) #indiegamedev

Go follow Nikki! He's a dear friend, Gilgamesh's composer, and an all round cool guy 😌

Hey everyone! My name is Nikki, I produce music under the name Varien. I am a veteran music producer with 14 years of professional experience, from Sound Libraries for Overwatch's UI to K-Pop Platinum records with Super Junior, as well as brand strategy, crisis management, and more. Let's talk! ✨

Hey new folks! Welcome to Bluesky! Would be remiss to not mention that Project Gilgamesh has a dev discord server that I'm opening up to the public to hang out and share our excitement about the game! Progress updates, cat pictures, #UnrealEngine pro-tips, you name it! www.discord.gg/2cmdqk8q7G

Feeling like 7 years old again when I saw the first movie for the first time. thx @jamesgunn.bsky.social www.youtube.com/watch?v=uhUh...

PSA: Today's the last day to snag LOTR: Return To Moria for free. Starting tomorrow, Epic are doing a mystery game giveaway EVERY DAY for the holidays. 16 of them up for grabs, so log in each day to click and keep them forever Each year there's usually some gems store.epicgames.com/en-US/p/the-...

Made textures for some bottles still don't know how to do good-looking translucent material in UE, so rendered in Blender

I have a big ask from our local partner shelter. Beautiful, sweet blind cat Helen has had three approved adopters, but when the time comes to take her home, none of them have showed up. Can we find Helen a loving home at last? She’s been there since she was a baby! www.petfinder.com/cat/helen-71...

To file under "minor indulgence" (No, don't look at my build log!) the Townscaper browser demo, oskarstalberg.com/Townscaper/ , by @oskarstalberg.bsky.social . Here's something I whipped up just now, trying to make good use of both the space I'm given and the lighting slider.

Spent the last couple weeks creating a new sandbox level + tooling to isolate out noise from art/narrative and focus on game feel #gamedev

Spent the last couple weeks creating a new sandbox level + tooling to isolate out noise from art/narrative and focus on game feel #gamedev

I'm Alanna, Co-Founder of DnA Creative! 📜 Lore/Knowledge Management ⚙️ Custom Wikis + Maintenance 📒 Production Systems/Support 🎮 Games, Film, TV +more #GameDev support class, the Marie Kondo of creatives, a producer's producer... You create worlds, we preserve & care for them 🫡 www.dnacreative.ca

BIG NEWS for stylized rendering in Blender! We're officially joining forces with the Blender Development team to help develop a native solution for NPR... Full announcement below! www.youtube.com/watch?v=pVaq...

Some new fishing manga panels i just made! 🦈👔

This Shiva lingam is ribbed for your pleasure 🙏

I recently visited India to do some important research for our next game after Venba that I would like to share with you all. And just fyi, our next game is not a cooking game

Reposting for other timezones, reception has been amazing!!

Look I'm just really proud of myself for finally releasing music. If you like instrumental cozy electric guitar vibes, maybe have a listen <3 open.spotify.com/artist/04JYs...

how do you scope a demo/pitch build of a game? there has to be some kind of grounded decision making process to decide what's essential right?

i think about this interaction a lot