sebastianbae.bsky.social
Senior Game Designer at the Center for Naval Analyses (CNA). Adjunct Professor at Georgetown. Former US Marine. Opinions own.
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Most of all, @sebastianbae.bsky.social who @snarkystrategy.bsky.social introduced me to while I was at Gtown. Sebastian sent reading lists, wargaming syllabi, and patiently shepherded an apprentice into my first wargaming gig. Since, heβs been a generous co-author, lead designer, and advocate.
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Oh that sounds fascinating!
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Yeah radar and the EMS is always hard to get right
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Like I think Aerodrome is such a great system for WWI dogfighting but it is simpler aerial of air combat
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Well it is rare to be honest to have a truly good air game. But some good ones come to mind depending on what element of air combat you are looking at. Downtown about Vietnam bombing campaign comes to mind or the Leader Series
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Sounds interesting π€ air combat is always tricky to represent well
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Not sure. Details are scarce at the moment but it seems worth the look when they post more.
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I respect the dedication
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Honestly, I am too curious to resist haha π€£
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Hahaha π the A-10 has such is a cult following
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Haha π
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Ohhh! How is it?! I love the Imjin Wars
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thank you for sharing this little joy with me lol
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All about the small joys these days
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Apparently we missed a lot π
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Love the big maps!
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Now you're talking my language
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So very true
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If they are our parents, I am filing for emancipation
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Good or bad hotel rooms?
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What the hell does this mean....
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Hahaha π€£ so pretty much how most people treated the Eagles Chiefs super bowl
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That is a fair point lol Is that strategy working out for you?
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Aw that's awesome. Either or both works π
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Hahaha wait what?
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π
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Hits me right in the chest
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Not sure what you mean but sounds like it got sorted π
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If you see the order of play, it states that each player gets to do one of the following actions per turn. Pretty clearly stated from my view. And as for the second question, those are two different actions hence refer to the first.
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Ohh that's hard. As simple as it sounds, it is about having a clear vision on what the game needs to do and the discipline to stick to that.
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Trying my best πͺ
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Haha no worries π let me know what you think
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Preach on brother
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I still love that initial title haha sad I had to change it haha π€£
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No drones. For the scope of the game it didn't really make a difference. Like you could potentially change the tanker to the unmanned version but makes little difference in this game