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sharkeatsman.bsky.social
Lead Designer (systems/gameplay) at Blizzard. Previously at Firewalk/Polyarc/Bungie/WB Games. Over 25 years in gamedev. Curator of loud sounds (Sandrider/Nuclear Dudes) sandrider.bandcamp.com nucleardudes.bandcamp.com
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RUSSIAN CIRCLES - That one part

At my first show down here and it’s so weird not saying hi to 10 people in 10 minutes right when I walk in. Missing my Seattle community. ❤️

My reward for getting in and out of IKEA in 18 minutes is a crappy little hotdog, which also happens to be the reward for getting in and out of IKEA in 2 hours.

You know you’re real deal gameplay design if you do a playtest focused on activities and 90% of your feedback notes are gameplay minutiae for you and your team.

The songs from Wicked all sound like Sammy Hagar Van Halen to me.

Photos from the going away Sandrider show by the talented J Donovan Malley ❤️🥹

A thread about what it’s like to move to Southern California after living in Seattle for my whole damn life.

@flashes.blue hello. My timeline defaults to almost all accounts I didn’t choose to follow. Is there a setting that just shows me posts from who I follow? Thx!

One of my best friends in the world is leaving town today, but our bond shall never be broken!!! WE WILL RIDE AGAIN!!! @sharkeatsman.bsky.social go forth and crush! Love you!!! ❤️❤️❤️

We’re moving to CA today for my new job. Been a crazy week of packing, preparing, and saying goodbye to my friends and family. Seattle will always be home.

Instead of calling it “Alone: Australia”, why not just “Aloin”

Losing More Than You’ve Ever Had by the band Accept from the album Balls To The Wall.

“Morning Jerry!” “Good morning! Have a great day!” Every day for 12 years. Rest easy Jerry. 💔

Oregon beer festival uniform: Beanie cap. Hiking jacket with hoodie hood sticking out. Jeans. Hiking boots. Cute little glass of beer that looks like crude oil.

Kevin Durant 30k ☄️

My last vote as a Seattle resident. 🥷

We won!!!!!!!

I’m not a Sports Guy, but I do think if you work in games it’s in your best interest to watch and understand sports. Each one is a lesson in pacing, anticipation, improvisation, mastery, random elements, tons of nuggets to pull from a proven model into your sick ass video game.

Will always be proud of what we did here.

Reminder that a game can still be challenging, rewarding, AND accessible. Accessibility never has and never will compromise gameplay, so long as you do it right. Making a game accessible AND fun is the difference between any designer vs. a great designer.

Got a paper cut from a Punisher comic.