slideshowdreams.itch.io
I try to make games. Sometimes I do.
ADHD-fueled He/Him
https://slideshowdreams.itch.io/
https://backloggd.com/u/SlideshowDreams/
https://letterboxd.com/SlideshowDreams/
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Top 10 all timer for me. Not only is the remake great, but the amount of work Nightdive has put into preserving the original alongside it is how I wish all remakes could be
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Default Returns: Bravely 2-3
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My go-to half-joking/half-not horror hot take is: Fight Club is the best possession movie
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"What do bothans look like?"
"Why do you want to know?"
"I'm curious by nature."
"Well, we have bothans everywhere."
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Paradoxically stuff like the radiation debuff feels more inconvenient *without* the chaos. The added pressure turns it into an interesting juggling act. This lets discoveries like the slime become another valuable tool in your arsenal without being something you *need* to know to make it work
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Once it gets to that point I think the objectives are a lot of fun, because they're meant to mesh with the full frantic chaos it builds up to. But without knowing how it escalates later, easing you in with the shortest, simplest version of missions without your full kit might lose some of the magic
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I think the best way I can describe it is it sort of has the Doom Eternal problem. It's trying to stagger how it introduces all of its tools and systems and objectives so players don't get overwhelmed, but that risks making it feel like it's missing something until you see the whole picture
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It's definitely weird and the progression probably withholds the full toolset for a bit too long. But once it clicks I keep having these moments of learning something surprising about what's possible or how things fit together. I can't think of a lot of multiplayer shooters that have felt like that
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I think there's some tricky onboarding to balance, but I'm fascinated by how many interactions it leaves for players to discover for themselves. Like the slime from the leeches shields you from radiation. You can send the orbs along ziplines or throw them strategically to poison enemies. That's neat
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Mileage will vary and all but it hasn't been too unstable for me so far and I'm having a blast. In true Remedy fashion I'd call it deceptively unusual. Simultaneously very casual while also having some really surprising layers to peel back
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Just throwing this out there in case you haven't seen, the PS1 REs are on GOG. And they've got Silent Hill 4 as well, they actually gave it a big compatibility/fixes update not too long ago
www.gog.com/en/game/resi...
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Are you actually trying to help? Or are you trying prove you're better than everyone? Because acting like you're on some investigative crusade to take down other devs isn't helping. It's just childish nerd rage. I wouldn't want to work with an ego like that even if you WERE right about the tech
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Managed to get one last night, first time I've waited on line for a console launch. Played a quick round of Mario Kart World before I went to sleep and loved it. But the big one I'm excited for is Metroid Prime 4. Metroid was the whole reason I got a GameCube as a kid 😁