spitekeepsalive.bsky.social
914 posts
28 followers
40 following
Getting Started
Active Commenter
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"Let alone the fact that many people crossing without being checked have ties or are actual spies or criminals."
K. You know your crack pipe isn't a legit source of information right?
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What a worthless question. We know for a fact that immigrants have lower crime rates than native citizens.
www.pnas.org/doi/abs/10.1...
link.springer.com/article/10.1...
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I'm hoping and praying that Gorr will make it into the roster. He won't, but it would be so fucking cool
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You can never go wrong with the knock off of Henry Cooldown's cross saber.
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It's fun right up until the part where it goes "Actually, they were right the whole time"
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No, but unfortunately, they are a barometer. Capitalism on the whole might suck shit, but if we have to live with it, rainbow capitalism is a hell of a lot better than jack booted capitalism.
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Gorge Perez's wonder woman run is from that era and has a ton of characters with curly hair worth checking out for reference
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new players aren't going to have access to the good burn units, which is a concern.
That aside, holy shit the fight does such a good job showing how totally outclassed you are. Even while nerfed to absolute shit totally-not-jetstream sam is a beast. I love that kind of shit.
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It's a little much.
I've got the benefit of having a big array of IDs that I can experiment with to find a solution, but new players reaching 8-30 are beyond fucked, especially since the solution other people have found is to bring a burn team.
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8-30 was something else. I'm a little torn on it. I like the challenge and I did manage to clear it but holy fuck 6 unbreakable coins on a skill that rolls 35 and he can call in his buddies to reload him on turns where he does his super attack that ends the turn early.
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AC3 is a very different game from the first two though. AC has always had hints of sci-fi (the first game ends with you shooting down a massive flying fortress) but AC3 is a full on cyberpunk game, which is a pretty wild departure from the first two. I'm excited to see where it goes!
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It also has friendly pilots that fly with you and have back and forth chatter during missions. Again, all gone in the american release.
Thankfully, there's a full fan translation for the japanese version of the game out there, so I've been playing that and it's been great.
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It could have been worse. They could have stuck with the original boomerang controller design.
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Oh no.
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Maybe some people are that stupid, but I don't think that's true broadly. Anime is more popular now than it's ever been. Genshin impact managed to explode and become one of the biggest games in the world and its anime as all fuck.
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Probably because those games are japanese, and there's this weird pervasive idea that japanese games that aren't mario are niche by default, no matter how big and successful they are.
These things only ever count when they're done by a western studio.
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If you play DBD as I do, in periodic bursts, you can get fucked. Similarly, if you take a break from the game or join the season late, you can also get fucked. Depending on when you start, you won't have enough dailies to make up for the time you lost.
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As a result, the new system is actually significantly more grindy, since you're now obligated to log in at least every other day if you want to finish the rift.
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And that's assuming you do EVERY milestone, meaning both survivor and killer, so if you only like playing one side and not the other, you can get fucked
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If you do every single weekly and milestone mission (which are grindy as fuck I might add) you still won't have enough frags to complete the pass. People have mathed it out and it turns out you'll need to do at least 37-ish dailies in order to make up the difference
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They increased the exp cost from 10 frags per level to 100 frags per level, while also removing the ability to earn frags by playing matches, meaning that the only way to earn them is by doing missions.
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Hey, so, are you guys going to address how you've butchered the rift system and turned it into a nightmare of a grind that all but requires you to play every single day?
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I think they're going to realize this is a mistake sooner or later but by then it'll be too late. They can't just drop prices back down again, so what we're going to see is a return of the "Greatest/Platinum Hits" branding, that'll serve as a way for them to drop prices without really dropping them
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The wild thing is, It still holds up really well. I didn't play majora's mask until earlier this year and it's still really good. Some games just don't age, and that's one of them.
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If you want to dip your toes into DMC, you're much better off just playing the games. They're pretty great! (Except for 2, but its development was such a shitshow that it's a miracle the game exists at all)
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It's a good thing his DMC anime isn't nice then. Nothing of value is being lost.
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And hey, just so I'm not posting totally negative shit, you can add Psycho Patrol R to that list, although it's an early access game.
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Yeah, but like, those aren't the things that they're familiar with so it doesn't matter.
The kinds of people who complain about gaming being unoriginal or dead are also the kinds of people who'd never look at anything that doesn't have an EA or ubisoft logo on it.
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Sounds like it's time for you to start playing EVE. Those people live there.
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They're a death cult. This was always the plan.
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I'm just saying, it takes a lot of optimism or an inability to see patterns to have any hope of any meaningful change coming from this atrocity.
I mean, what's your answer? When he's found dead, what'll you do?
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Bold of you to ask if anything's going to happen. If there's one thing that's been made clear it's that right and wrong and the law don't really matter anymore.
There are never any consequences for people with enough money and political power. I'd love to be proven wrong, but I don't see it.
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Don't you just love how one of the first mechanics you're introduced to is how to invest in private arms manufacturers?
The remnants of the government can't even be bothered to invest in protecting its own people, that has to go to corporations and the cost is outsourced to you, the average joe!
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The entire reason I started doing savage raids is because I hated doing dailies for gear. Get your savage BIS and you won't have to worry about upgrading for a loooooong time. Just saying.
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As for balancing it going forward, I could see them removing the invulnerability you have during those moves and turning them into high risk/high reward attacks that monsters can punish if you try to throw them out at the wrong time.
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I don't know what version or aspect of the wound system they're going to carry forward, but seeing what they've done before, it'll probably be pretty cool. Maybe some of the focus wound attacks will become base kit combos or something? That'd be neat.
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That's also what they did with hunter styles/arts and wirebug moves. I really liked both, but they didn't carry them forward, instead they took the best parts of both systems, the moves they added to weapons and made them base kit in future games.
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That's what they did with swimming. It doesn't exist, but through that they learned how to make the player character move along the z-axis so we got the insect glaive out of it.
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MH as a series has managed to stay interesting because of their constant experimentation and iteration. I don't think wounds are going to be a thing after wilds, but they're going to take the best parts of them and carry them forward.
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There's one monster later on that's feels a lot more resistant to wounds than most monsters. They're probably not but they flail around so much that it's hard to focus on any one limb. I imagine that's how they'll balance things going forward.
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Fuck baiting them, just hire the Fujos directly and let them write the games.
I'm just saying, the best content in FF14 (the DRK quests, the post stormblood MSQ and the entirety of shadowbringers/endwalker) were written by a fujo.