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srusher.bsky.social
Retro-computers, model railways, playing Elite: Dangerous... What else do you need to know? :-)
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Looks nicer with a twiddly knob and a red LED in the right place. :-)
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Longer than a fully tricked out TI99/4a with all the expansions? I seem to remember that's about half a mile isn't it?
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That's not "fail safe", that's "fail dangerous"
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Now working on original hardware, with serial output captured by a terminal. This means that you can check a QL's hardware status even if the video output part of the ULA has died.
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This is what it currently looks like in an emulator. The serial port output is being sent to the terminal.
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It's better to do one thing well rather than just throw a pile of things on a table. It's also easier to organise and transport. :-)
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I would argue that it's not exclusively a British thing, but it is seemingly the most extreme here. Just look at how "inventors" are depicted within Hollywood films. e.g Doc Brown from Back to the Future.
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Maybe replace "private-sector" with "Mindgeek's supplied"?
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So I understand.
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I thought that maybe it was a Jeff Minter game
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Proper British geological mapping that.
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Cor! 4p off! Bargain!
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Shirley not working! 🤣
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I'm sure that it can be written in BASIC.
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A couple of nicely Sun tanned STs.
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Blitting could help with 2D games. Hardware scrolling, both horizontal and vertical at pixel resolution as well. What could be better is DMA from one memory location to another without the CPU being interrupted.
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But VDPs can also be very limiting if your games aren’t doing the precise thing that the designers envisaged. Sprite optimized hardware is great if your game is 2D but useless if 3D, such as Star Wars etc. and most VDPs get in the way then.
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He's shown his Shoen.
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That's sad. I'm interested in watching them, but obviously I'm unusual.
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As I keep saying, it's not "autocorrect" it's "autocorrupt".
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DK’tronics “3D Tanx” as it was a 16K machine and not many games were compatible.