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talltide.bsky.social
🔪 Horror game dev ⚠️ Wishlist Dark Lessons on Steam: store.steampowered.com/app/2675700/ ✉️ Sign up for my newsletter: https://subscribepage.io/darklessons
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All those animation courses really paid off. #IndieGameDev

DEMO OUT! Hazard Pay is a dystopian block-pushing puzzler where you'll navigate through a hazardous laboratory complex. Discovering creative methods to destroy evidence and cover up the crimes of your employer! Give it a go, leave a review, have fun ❤️ store.steampowered.com/app/2924270/... 🔁 🔁

calling all #indiedevelopers if you have a game being featured during #steamnextfest please link your game and let us know. i'm looking for some new games to introduce, especially horror. please re-share so more developers can see this. and people as well. help increase wishlists ^^

On today's episode of "Happy Accidents in Blender": Dancing like it's 1925.

We're working on a new psychological horror game called Lobotrypo. Go wishlist it!

So, how many of you, cheeky #streamers & #contentcreators are going to try the Cranky Chibi Cthulhu Demo now that it's on Steam?! Huh?!!🐙 Don't make me regret all that extra work I could have put into finishing the actual game!!! #stg #shmup #indiegame #steam #indiedev #videogames #pixelart

Which apps do you use for short, quick screen captures (< 30 secs) that you upload to social media? I've been using Snagit, but with very short, looping mp4's, I keep running into issues where the cuts aren't exactly where I set them and the loop looks broken.

Chef's kiss: ktla.com/news/califor...

Double swipe attack: My result of the final exercise in gamedev.tv's Blender animation course.

Why does watching the end of 10 Cloverfield Lane somehow seem less surreal than reading this week's news?

We’re now on Bluesky! 🌌 Our indie horror game, Chorus of Carcosa, is waiting for you. Try the demo here: store.steampowered.com/app/2987750/... #indiehorror #gamedev #psychologicalhorror #chorusofcarcosa

Who's excited for Fearzine #3? Well, we are excited to reveal the cover art (WIP) featuring Ground Zero by @malformation.bsky.social with custom art by @RGroph! (Work-in-progress)

I guess I've got a bit of a streak going ...

um

Why try to think of monsters for my horror game when an accidental click in Blender will produce this?

Well, that's funny. www.politico.com/news/2025/01...

Here’s a very early sneak peek at a new level! This time, it introduces a fresh tileset that even interacts with the player (okay, it’s just a light mask :P) and the homing gimmick. :D Also, the running effect is back when Knuffi reaches full speed! #Knuffi #Gamedev #Indiedev #Indie

The big news is finally out - we're porting You Can't Scare Me to Steam!! Here's the link to the Steam page, go give it a wishlist!! 👻https://store.steampowered.com/app/2097210/You_Cant_Scare_Me/

So I'm finally implementing the save/load system for Dark Lessons, and let's just say the load process is making for some very, um, emergent gameplay right now. 😬

🎉 1 year of Watermelo! The watermelon celebrates its first anniversary since the official launch, and many changes have happened along the way. We’ve contacted 500 independent studios, covered 7 official game events, provided reviews, interviews, and so much more!

After spending months on 3D modeling and animation, @talltide.bsky.social is back to gameplay updates, including bug fixes and new classical art in Dark Lessons. Check out more on our portal by visiting watermelo.com.br/blog/the-lat... 📸 Reproduction #IndieGame

Have you seen BECROWNED yet, Ernest Anpilov's amazing looking survival horror game? #FollowFriday #indiegamedev