tbaumann.bsky.social
3D Artist, currently studying at BUAS, Breda
Amateur hard-surface enthusiast
https://mormegil1.artstation.com/
33 posts
40 followers
101 following
Regular Contributor
Active Commenter
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Thank you!
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And here unlit aswell
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@leiadekker.bsky.social I should do that aswell ngl
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And they are all terrific!
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Nailed the crusader style! Lovely work 🙏
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I love all of these, great work!
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@leiadekker.bsky.social look at this one :D
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Second and third are metal! Love them 🔥
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Just recently saw this on Artstation, phenomenal work! Glad to find you here as well.
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It is abstract art in itself :D
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Gotta have a good start into a week at some point 🙏
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This looks soo good! I usually always take the time to set up the lens and lens dirt just to have some nice bokeh this would a nice upgrade. 👀
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No no we're getting there
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@leiadekker.bsky.social youre gonna love this one
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Didn't know that was a thing but is definitely doable. Thank you!
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Nono, modelling was done in Blender, and then used the assets to assemble the scene in unreal
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Thank you very much 🙏
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I think there should be houdini apprentice that is free, but has a few limitations when it comes to exports.
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Yeaa all the assets we used had to be made by ourselves, we werent allowed to use anything from marketspace.
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All geometry is fully made procedurally in houdini, I had different systems for the columns, stairs, roof etc.
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That's true would have loved to detail it more but with the time limit we had I simply didn't have the time to create more.