tekkacroe.bsky.social
Character Designer | Mecha Designer | Concept Artist
Personal Projects: NOVUS IMPERIUM | DRAGON'S WILL | VERMILION HOPE
Co-developing a game: ABSENT LOG
141 posts
2,329 followers
57 following
Prolific Poster
comment in response to
post
lol
She's Reina, and she's usually a bit less rendered.
I created her back in the mid-aughts, and the feeling of that era is something I've tried to carry on in her design.
comment in response to
post
Close crop of the threat-posture and death glare.
comment in response to
post
Grouped view of the Southron and Primordial sets, since I like how they look together.
comment in response to
post
I've been having a ton of fun playing around with ink washes. Lets me start soft and build up to sharp definitions, and it gives me a ton of texture to work with when scanned.
comment in response to
post
Phoebe actually! Though both of their armor follows the same general pattern. The extra bulk is an important scale indicator since the Kairos are so short; the thickness would look less extreme on a regular-sized human.
comment in response to
post
It might sound odd, but I think it's a fair way to say it. With these kinds of armor I always try, regardless of how much bulk/how many shapes it adds, to design it in a way that's flattering to the wearer's physique.
comment in response to
post
Nothing too fancy. Mostly Zebra G-nib for character art and Speedball 102 for environments. Tech pen when I need straight-ruled lines. Mix of Copics and Winsor&Newton for the tones.