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thewarmedic.bsky.social
Professional Moron Aspiring Game Developer, Artist and Editor Currently Developing: https://gamejolt.com/games/kickOff/970852 --LINKS-- Gamejolt: https://gamejolt.com/@TheWarMedic
156 posts 30 followers 18 following
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You're most welcome!
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Nice!
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Thanks, I'm really proud of it!
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I hope so!
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thanks, I know the basic animation principals that you use in 3D but other than that I know diddly squat good luck on your art!
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you're welcome for my existence
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I've never actually tried frame by frame animation (because you don't usually do that in 3D) but when I start learning how to draw I'll give it a go
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I use tweening (can't be asked to animate every frame) but even with tweening to make something decent you still need to go frame by frame and make sure nothing weird is happening
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interesting
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thanks, learning about "lead" and "drag" made my animations 10x better than they were before
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Small render I made
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I desire this
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I imagine him watching as a soldier's rocket rapidly approaches him and he knows he can do nothing about it
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I don't know why I find the Facebook ad at the top to be hilarious but anyway great job!
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ToDo list:
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No probs!
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I wish you luck as well Happy drawing!
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I imagine it will be! That being said I'm certain that I'll be spending sleepless nights trying to figure out why the fingers I drew look like chicken strips
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Damn, the doughnut was too much. I want to try getting into 2D art soon when I have time and I'm 90% certain I'll hate hands just as much there
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Yeah, my pc is almost 8 years old but it can still run blender 3.6 (most of the time)
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It is, I hate them so much to the point that they are the sole reason I don't like modelling humans and stick to robots
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Hands, I despise drawing AND modelling them
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I "turned off" the player's rigidbody and set its transform.position to be an empty that's in the elevator.
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No real changes to the ToDo list
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I know but other than steam gift cards I'm out of options