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toxi-the-vagrant.bsky.social
Someone who does stuff sometimes
51 posts 33 followers 142 following
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Honestly, my only issue with it is unlocking creature drivers. Kamek being ultra rare, having a narrow aoe to transform other drivers, AND being destroyable by lightning is a trifecta of making their unlock requirements actually become kinda ridiculous, I'm glad I lucked out and got the 2 I wanted.
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It was definitely getting me kinda nervous, kinda glad I decided to wait and see
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Mine hasn't done that yet. I'm not optimistic on the theory that it won't happen to me though.
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This reminds me of R-type Final 2's ship unlock interface. What's the title and system for this gundam game?
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According to analysts, the console itself is only 50 higher than their anticipated price, and they're citing market volatility for mario kart's price (it's easier to scale down than up once the number's out). So basically it's the tariff wave screwing the customers, surprising nobody.
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He's perfect
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Where'd you get confirmation of Swooper, I wanna see 'em
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How'd Landsknecht get their hands on a Macuahuitl?
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Yip, since doggos have the most springtime-y vibes.
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I would mentally freeze every few minutes while trying to come up with rhymes in that position, so I for one wish you luck on doing that successfully
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I was legitimately worried for a second
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I hear it handles it fairly well, but admittedly haven't tested it myself.
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I've only used it for white noise like, once or twice in years
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With action rpg titles, you tend to start with just enough of the fun parts of your kit to where you can start having fun almost immediately or equipment isn't as absolutely deterministic into your enjoyment of said character's faculties.
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I think part of it ties into the equipment experience. In a lot of non-roguelike coop shooters, a lot of the wilder weapons are level gated, so you have to experience the least enthralling gameplay each time you start a new character and work your way up to the fun part. (1/2)
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Among all the other things already, they're now starting to label art that isn't AI as AI
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If they give us a character with a dancer, pirate, thief, or one of the heavy armor classes, I'd pay that price, or even let them triple the FE count for all four and gave us an item inspired by "Enemy Reinforcements" events
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Out lf curiosity, does Biscuit need sunglasses when spending a lot of time on the surface, or are her eyes better at adjusting to sunlight than most sealife?
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I do hope things get better for you Icy, Life's pretty hard, and being someone with anxieties makes it a lot harder. Not entirely sure if it helps any, but I'd like you to know that your artwork got me out of a few mental ruts when I was having a rough time back in 2020
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I'd like bump combat, but if they absolutely can't due whatever reason, I hope it at least comes back as a minigame or you get a relic that lets you dash and do collision damage to enemies
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I had fun with Nordics, it does feel like they decided to just like, wait for me to clear it to pettily announce this given the timing though XD
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I think it's too small actually.
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Soapboxing really just doesn't work against it, if anything, talking about new gatchas, positively or negatively just gets eyes on them nowadays, so these days I just ignore them and have energy systems in mobile games as my enemy of choice.
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Would it even be possible for someone to stop her?
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Adol from Ys kinda fits the bill in games that date after the Npishtim engine
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... I'm glad that when I was playing that wasn't the case, MAINLY because at one point got one of my characters glitched through the auction house onto the wrong continent when I was a new player. It sounds cool for world building, but that's spooky when you're lost in a lv30 area at lv3
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I'm still shocked they let EA touch sonic before ATLUS.
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So this one's probably a bit weird, but my favorite outright is Cyber Track Act 3 It really worked with the GBA's soundchip to make a catchy tune that stuck with me. youtu.be/yp3-2vAD3UY
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youtu.be/k2gTdwsky-c I'm pretty partial to Cross Code's battle themes, but I really like the S-Rank battle theme. It's sugar rush-like vibe really does an amazing job telling you that you've successfully gone on a crazy battle streak
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I'm still aghast that they thought it was a good idea to allow the reflection to be functional hitscan due to it's homing. Like, I knew better than to trust Gearbox to put out a passing dlc/update, but I never imagined they'd be bad enough to make something with a negative amount of counterplay.
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In the US, right wing treat liberals as left wing, but the current statisical majority of people with that label would be more accurately identified as anarcho-capitalists, which is currently a more right winged movement.
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I did my part! Left my sticker in the car though.
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Kragg's reign as the king of Rivals of Aether debate in real life will probably last longer than Loxodont's reign in Clairen's dark timeline.
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I mostly just vibe with my friends or play offline, both in the first and this one. Rivals has a pretty aggressively hostile environment when it comes to newcomers on account of both character kit complexity and there just not being much for casual player enjoyment at the initial launch of either.
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Yeah, this site doesn't really have algorithms or anything rn, the best any artist can do is regularly repost their stuff under the hopes engagement gets it to it's target audience.