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tuomaspirinen.bsky.social
Designer of Trench Crusade, Mordheim & WFB 6th ed. Playstation/HMQ Senior Design Manager. Games Workshop, Remedy, EA & Ubisoft Alumni. "I can be approached, but never pushed; befriended but never coerced; killed but never shamed."
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No company can decide whether a game is dead or not. Only the players get to decide that. Mordheim is the living proof of this maxim.
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John hitting every nail in the head simultaneously.
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Beautiful work!
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We'll work on getting stuff to retailer near you as soon as we've honoured the pledges.
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Getting this model made in the middle of the pandemic was one epic struggle!
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Where can I watch it?
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You never know what we'll come up with. ;)
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There is certainly a need for Fly Thrall 3D files!
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This is a great idea, and also combines my beloved Silent Hill with TC. :)
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Good luck from the Dev Team!