Profile avatar
turbomodus.bsky.social
Professional Derp πŸͺ | Posts in EN & DE 🌍 | turbomodus.de πŸ“Ό | youtube.com/@turbomodus πŸ¦β€β¬› | x.com/turbomodus
81 posts 661 followers 194 following
Regular Contributor
Active Commenter

Godot's shader reference is ok but it's kind of intermixed with tutorials, code & notes. I was constantly scrolling up/down and found it a bit uncomfy. So I made an interactive reference with some combiners and filters to only show what you need... #gamedev #godot #indiegamedev #indiedev #shaders

Most programming languages support INT-based builds, but show errors for STR and AGI. That's because programming languages are made by wizards.

when the address book is done, I can finally use its functions to pin gathered addresses to the map system

progress over the last months #godot #godotengine #lowpoly #pixelart

Slowly adding details and features to the address book system of my game. Books usually open up at page 1, but if it has bookmarks (like here), it will open directly on that page you put it last (duh!). Addresses get added once you discovered the locations or found enough information.

Honi soit qui mal y pense

🎢🎷

Today, I wrote down all "major" game systems and how they interact with each other. Its hard to put them into a kind of diagram, because then it looks like a pentagram and im not yet prepared to summon a demon.

Why is 'invalid handle' appear on so much profiles (including me)?

πŸ”— Seems like people are moving around between social media apps so new profile link options now available on your account settings page: You can set Bluesky, Mastodon, and Threads accounts by revealing the "More Links" section. All of these links will appear on your profile page.

creating an pocket address book to hold locations, which then can be pinned to the map.

Original and #Pixelart replica

...where do all my latest followers come from? Am I on some list or how did i got found lately? Because currently Im not very active on here unfortunately.

What He Said

I should post more stuff πŸ€”

Is there a way to use SVGs with nearest nighbor filter AND NO anti aliasing in #GodotEngine? I need just a plain Color, no smoothing of svg lines. However I need a solution which is scalable and not just lines.

one of my first made crates form April 2024 made in Trenchbroom.

On my way back from a short vacation. Got some ideas for puzzles and world related things for my game.

I also created a pixel font for my game and will probably create some more. Its fun

Is there a way to use SVGs with nearest nighbor filter AND NO anti aliasing in #GodotEngine? I need just a plain Color, no smoothing of svg lines. However I need a solution which is scalable and not just lines.