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turtleholder.bsky.social
Illia, 25 🇺🇦 Based in Calgary, AB 🇨🇦 #Godot Game Developer Co-founder of @sparrowbomb.bsky.social BEANDEJO: https://store.steampowered.com/app/3207200 Lead Dev at @shadeprotocolgame.bsky.social Shade Protocol: https://store.steampowered.com/app/3581730
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We need to celebrate the Canadian gamedev scene more. Lets list out all the games we can, built at least in part by Canadian gamedevs. I'll get us started with Balatro. Now you go. #CanadianGamedev

IDK what you're doing with your life if you're not following this acc

WE'RE GETTING OLD, CREWMATES!! 😭 it's birthday week!!! Among Us turns 7 (omg wat) on June 15th 🎉  🍰 party with us in the decorated Skeld and claim our free, limited time Caked Up hats before they're gone July 10 @ 17:00 UTC!

This is Sceahw with her Wind magic (Wind is a variation of the Wood element that focuses on healing) She’s a back row healer, I promise! (She can also equip lances, but lances are still long range; difference is lances use strength stat while guns are pure weapon power)

The world of SHADE Protocol exists as code. Code that you, the player, can wield to shape reality itself. Need to reach a higher place? Why not slice through the fabric of the universe to get there? #showcasethursday | #pixelart | #indiegame

Excited to announce that I'm working on this project as a Lead Developer! More to come, stay tuned 👽

Don't hesitate to stop by and check out the latest version of the mindblowingest westerniest roguelike, created by a team of human beans 🌶️

artists should really repost more, considering how long each drawing takes. anyway, take this. ive forced you to scroll past my art again

Flag? Math + Logic. Wind? Math + Logic. Rainbow pattern? Math + Logic. Game? Replicube (out now)

my best networking advice for anyone trying to break into games: do not expect to get anything out of people you network with. literally just be normal and connect with people because you are genuinely interested in getting to know them.

Robot Detour is almost at 150 reviews on Steam, and I'm slowly realizing it's probably the last "milestone" of reviews this game will get... Maybe 200 given enough time and boost from next games. Still, it's kinda a lot, especially for the low sales we got. Selling puzzles on Steam is hard 😅

Movie you’ve watched more than six times using gifs. (“Hard mode” no Star Wars, Star Trek, or LOTR)

Craft adorable Jellies in Jelli Nook!! Coming to Steam, Summer 2025!! Can you discover all 50+ Jelli recipes? #gamedev #indiedev #3d #unity #crafting #slimes #craftinggame #videogame store.steampowered.com/app/3667420/...

dual revolvers are cool but HOW ABOUT DUAL SHOTGUNS WITH A TRIPLE SHOT MODIFIER???? #godot #indiedev #pixelart #roguelike #roguelite #beandejo #

finally, dual revolvers #godot #indiedev #roguelike #roguelite #pixelart

I'm putting together a Canada game dev starter pack in response to this idiotic tariff war so people can support Canada-based game devs through follows / purchases if they choose to. Reply if you're a game dev in Canada and you want to be on it. Please repost. Thanks!

chonked up

FINALLY SOME GOOD CAPTCHA

oh lawd shes comin

BEANDEJO Noire #godot #shaders #postprocessing #shitpost

BEANDEJO MENTIONED 😱🥵🤠

Bot accounts with fake AI-generated games are pretending to be genuine #gamedev / #indiedev accounts. Possibly for scam or spam purposes. I made a list to block them all. Share! bsky.app/profile/did:...

Monday #Godot tip: don't be sad if your Area2D doesn't fire a body_shape_entered/body_shape_exited signal. It might be because you have a Monitorable property turned off, which doesn't make ANY sense to me, but anyway.

Reposting this, because otherwise nobody will ever see my genius in action