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zeikko.bsky.social
Game Developer working on Astroprotocol https://zeikk0.itch.io/astroprotocol
91 posts 288 followers 240 following
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These are the current ship designs of Astroprotocol. There are now two factions and more to come. Glad to see the modular system working with new parts from another faction too. #gamedev #spaceship #digitalart #art

Sneak peek at our upcoming UI update (and old UI for comparison) This batch includes: - New menu and resource icons - A stylized tutorial panel - Added faction avatar art - A refreshed resource panel layout What you think? More refinements coming soon! #indiedev #gamedev #ui #uidesign #godot

Added easing to ship movement. New version is on the right. Thanks for the idea @jjhaell.bsky.social Still need to make the turning better though. #indiedev #godot #gamedev

How hard can it be two write two sentences. I finally wrote a new description for our game: "Explore the galaxy, colonize new worlds, research technologies and command powerful fleets to best your enemies. Experience the classic 4X turn-based strategy elements in a single sitting." #indiedev

📢 Kickstarter ends April 7th at 10am CEST! 📅 Back Adventurers Guild Inc., 🎮 Get access to early playtests 🛡️ An inclusive in-game banner 📜Co-design an adventurer, an event or a piece of lore! and help me make it the best game it can be! 🔗Link : tinyurl.com/y4mb6bcy #indiegame #jeuxvideo #gaming

I've been working on the main menu, pause menu, options and game creation screen today. I think this is good for the first version. I've been using the Maaack's Menu Templates to get started. github.com/Maaack/Godot... #godot #indiedev #gamedev

Astroprotocol now features 6 planet types with distinct resource profiles and stunning textures by @screamingbrainstudios.itch.io The planet types are: Desert, Barren, Tropical, Ocean, Frozen, and Continental. Colonize the planets at: zeikk0.itch.io/astroprotocol #gamedev #indiedev #godot

Wow! We are hosting the official #TurnBasedThursday this week! 🎉 Turn-based #GameDev / #IndieDev - show your Power💪 and share your awesome projects in this thread! And to all #TurnBased lovers, help us spread the word with your ❤️'s and 🔁's, and your favorite creators in the replies!

We just added CPU enemies into our 4X game prototype! Now, you can test your strategies against AI opponents, making every match more dynamic and challenging. Let us know how the AI performs—can you outmaneuver it, or will it outplay you? zeikk0.itch.io/astroprotocol #indiedev #gamedev #godot

Steam officially approved Hexagod to be release on March 24 into Early Access! 🎉🎉🎉 #gamedev #godot #inide #indiegame

It’s #TurnBasedThursday !! 🔥And we’re pumped to be this week’s host! You a #indiedev ? 🗣️ Share your turn-based games below 👇Explore and support amazing projects! Looking for amazing games? Check out our thread below ⬇️Like, share, & retweet to help boost amazing #indiegame 's🧵💗

I built a debugger tool for Astroprotocol’s AI logic. Now I can step through turns, seeing exactly what the AI is planning for each unit. The best part? I can keep tweaking AI algorithms on the fly, and the plan updates instantly, until I'm happy with the plan. #gamedev #indiedev #godot

🤖💥 Astroprotocol AI Fight Club 💥🤖 We've been running AI vs. AI battles in Astroprotocol, testing how different strategies play out when the machines take control. First rule of AI Fight Club? There are no rules… just optimal moves. #indiedev #gamedev #godot

We're excited to be the official host of #TurnBasedThursday this week! Turn based lovers: Check out the games in this thread! Turn based #GameDev / #IndieDev - share your awesome projects in this thread!

First AI combat tests in Astroprotocol! 🚀 We’re finally testing battles against the AI instead of static enemy ships, it's not the best tactician yet, but it's a big step forward! Next goal: Making it a real challenge. #gamedev #indiedev #godot

Creating some influence maps for the CPU Player and some tooling to inspect and debug the AI in Astroprotocol. #gamedev #indiedev #godot

🚀 Astroprotocol Prototype is Live! 🚀 Hello everyone! The Astroprotocol 4X game prototype is finally here! You can play it right in your browser at: zeikk0.itch.io/astroprotocol #gamedev #indiedev #godot

I might have overengineered the CI/CD pipeline for our prototype, but I refuse to manually export and publish every time. 🚀😅 #gamedev #indiedev #automation #godot

I'm setting up our Itch page for tomorrow’s release of our 4X game prototype. It feels too early, like we should spend a few more months refining it, but at the same time, we need to validate our ideas before committing to a long development. Excited to see how it goes! 👀 #indiedev #gamedev

I finally added a proper idle ship queue to prevent players from accidentally leaving ships without orders! Now, ships can be set to idle or sleep when needed. I also reorganized the menus and redesigned the research menu to a vertical layout for better usability. #gamedev #indiedev #godot

I just added floating text for resource income and battle damage. Hopefully the text makes it clearer how much damage is dealt and where the resources are generated. How does it look? Anything to improve? #gamedev #indiedev #godot

🔥 I'm THIS close to breaking the 1K wishlists mark! 🔥 Lend me a hand, mates. =] ❤️Like | 🔄Repost | 🗨️Comment ▶️Wishlist it: store.steampowered.com/app/2586000 #IndieDev #IndieGameDev #SoloDev #GameDev #TurnBased

I have no idea how to make a trailer for our 4X game prototype but I can't let that stop me. I recorded some gameplay footage but I'm thinking I need more screenshots and less gameplay video. #gamedev #indiedev #godot