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bagelpriest.bsky.social
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surreal, so hekki surreal

illustration, msx computing, magazine (1985) archive.org/details/msx-...

RIP TO Cheers actor George Wendt. In his honor, here is the source for his title card image. These revelers are in an unnamed Barbary Coast joint in San Francisco, not Boston.

Japan's Game Preservation Society Is Safe For Now, And It's All Thanks To You. (Image: @gamepresintl) (Repost)

This is the physical spaceship model photographed to make the player graphics in 1983's Mad Planets, one of my favorite arcade games. Artist Jeff Lee let me hold it! It's a weird feeling, holding the "real" ship in a game.

New in-universe game! Rianza was created by the Andor art/graphics department, with tiles designed by graphic designer Elle McKee, who also crafted a full set of rules to play. Rianza was inspired by both ancient Mahjong sets and dominoes. I need the full ruleset pls.

Listen up! There are good reasons why I reference both @totter87.bsky.social and @radiatoryang.bsky.social when I teach level design.

We Might Be About To Lose A Powerful Force In The World Of Video Game Preservation.

This might be one of the coolest things I've ever coded. I think I need more angles for the ship. But it's basically done. (Music from #DuckTales is placeholder. I just love that theme.) #playdate #gamedev #pixelart

Not that the Western ones are bad, but Japan was redoing game covers well into the 90s and some of them go HARD!

Old videogames don't need to be 'remastered'. They just need to be available on modern systems.

I am here for the Star Wars/XCOM mix and my only regret is that I didn’t get to help design it.

Lots of fail in this “history of video-games” chart. Nutting Associates made Pong? Vectrex in 1976? Super Mario on Colecovision? Massively multiplayer Doom? TETRIX????

Let's all go back: homestarrunner.com/toons/backto...

Coolest thing I've seen at Salute today: this minis version of the classic early-80s Atari arcade game Battlezone. Not the digital-to-tabletop adaptation I'd expected to find, but wow.

🕹️ Ready to resurrect a galaxy of GIFs, WAVs & .BMPs? Join the DiscMaster Game Jam & make a game using assets from vintage CD-ROMs archived by #InternetArchive. 💿️ 💰 $1,750 in prizes 📅 Starts April 20 (USA) / April 21 (AUS) Sign up ➡️ itch.io/jam/discmast... #GaveDev #MediaPreservation

phantom club, design documents by dusko dimitrijevic (1988) www.mobygames.com/game/81330/p...

“They’re finding it difficult to get funding because the game is being treated as a car salesman’s pitch, using AI-generated imagery to sell it without any actual substance or meat to back the vision up. The whole game is resting on a prompt ‘what if a game was…’…It’s madness”

Caves of Qud is a Hugo finalist for Best Game or Interactive Work!! 🚀🚀🚀😎😎😎🍄🍄🍄

この娘の絵が自分の複合イメージに近い。まるでパラレルワールドのアルカナが顕現したようなそんな感覚。 https://x.com/bagelpriest/status/1795112251780653315

My daughter’s lovely meteor ducks painting has been discovered in Japan and likened to both a tarot card and a random photo of kissing ducks.

Satellaview data conservation is fascinating, there's a ton of lost Nintendo media (actual games and levels!) still potentially on cartridges in shops and homes, and you don't know until you dump them. These lost F-Zero tracks were recovered after a $2,500 bounty was set (and yes they got paid!).

i posted “Why making art matters: We no longer have a type of industry where we can chase financial success. We can only sustainably fail.” to @itch.io too! it’s already got a few thoughtful comments 😌💕 itch.io/blog/913864/... i do appreciate how this ended up being meaningful to people. #GameDev

Always good to see an article on The Cosmology of Kyoto, a unique combo of horror adventure game and multimedia reference that presses the idea that games can be art. Here are Japanese and US versions from my collection (and formerly the LucasArts library in one case).

Work continues at Games That Weren't, and we have another huge discovery! The long-lost god sim Populous for the #NES has been recovered! A full conversion lost for 33 years - now you can finally play it today! 🌍🎮 www.gamesthatwerent.com/2025/03/popu...

Chaosium founder Greg Stafford was named the 2025 recipient of the E. Gary Gygax Lifetime Achievement Award at #GaryCon today. Presented annually, the award is named after the co-creator of Dungeons & Dragons and recognizes individuals who have made significant contributions to the gaming industry.

Our latest 'zine is available on garagekit.club. The ARTMIC Fan Book is 56 pages covering the studio responsible for Bubblegum Crisis, Mospeada, Gall Force, Riding Bean, MADOX-01, Dragon's Heaven, and a heap of other OVAs and projects.