criticalink.bsky.social
170 posts
77 followers
111 following
Regular Contributor
Active Commenter
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It used to be my go-to until I learned Shogi.
I am obsessed with that.
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Prime 3 is peak, if it was more challenging it would be my favorite Prime game to date. I don’t think Samus’ expression has really been solid since. Granted all we got after that were Other M and Dread so not a huge pool to compare.
Dread is definitely up there though.
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Ever since watching Studson studio I’m inclined to believe priming tree bark and painting it is a good way to go.
Though I’m less certain for its durability/longevity.
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Physical is great but with PS5 they just don’t really put most of them on disc it seems. I’ve just kinda given up on physical with rare exception.
Nintendo? Physical, they usually have the actual games on them.
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I feel like most people dipped early around the time Musk started throwing Nazi salutes. I basically purged all my presence over there immediate.
That guy sure did tank Twitter hella fast.
With any luck your engagement will work its way back up over here.
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City. Trial.
Need. Please.
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I feel like fear of [insert insect or arachnid here] usually scales in inverse proportion to size.
Maybe it’s that?
I had a similar experience with arachnophobia and video game spiders. Skultulas? Love’em. I’ll take 20.
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Yeah, I’m coasting by okay on Normal so far (in Act 2 now) but I hope they patch the windows for these to be a little more generous.
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I didnt mind the number of methods until they added a 4th. Trips me up.
Even though I’m pretty used to it I feel like the parry windows and cooldowns are hella tight even by souls game standards.
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I’m just glad it seems to do it after every battle cause replaying huge stretches with my reflexes would drive me nuts
Am getting used to the timings now at least
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That’s not just a rendering issue?
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I love that game. God I wish I could just forget it and replay it for the first time.
Easily my favorite indie game…followed by Subnautica.
I feel like both have a Metroid Primey vibe but with vastly different approaches to mechanics and progression.
All equally magical.
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Oh my god, Eternal is that old already?! Good lord.
I also have to wonder if the perception of time change could also just be years feeling shorter the older we get, or because graphics haven’t evolved much in the last decade compared to older generations they just blur together in our minds.
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The scan hints at the temple for me. They usually drop a clue to the name of the room the item is in.
Still got a bit moon logicy though.
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Vibes
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I wish it were easier to move internationally, feel like the process of getting a visa is gonna take forever.
Granted I had the option sooner but it got ripped out from under me due to the government bull.
Ah well
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Stylized perspective - foreshortening shots. 2D you can more or less draw it how you please, but in some games like Arcsys fighting games they have to break and twist the model to best suit the shot they wanted to achieve to make it as exaggerated as the anime style they’re inspired by.
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Yeah, I can’t imagine it being something people will want to buy…at all.
Really shoulda been a pack in like Astro’s Playroom, Nintendo Land, or Wii Sports.
It still boggles my mind that Wii Sports being a pack in with the Wii was only in certain regions.
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I was so hopeful episode Aigis would fix the issues with the FES version. Tragic they opted to keep it so true to the original.
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I usually just close tabs as I go unless it’s something I use regularly.
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Green-eyed Bronze Dragon innit