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ethanhbyers.bsky.social
Lighting Artist, Game Developer & Mecha Enthusiast @moonblightgames.com | He/Him | 🏳️‍🌈 | Portfolio: https://ethanhbyers.carrd.co
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A new Indie Showcase with a focus on Indie JRPGs got announced. Indie Quest set for May 29th 4PM PT (1 Uhr). With over 40 exclusive new trailers.

happy thursday to ya

I do see and practice an alternative routes to survival for #indidevs 1. Micro-scale. 2. Foster a returning audience. 3. Through building a franchise that can exploit bundled sales, brand recognition etc. 4. Stick to your franchise,re-use, recycle and expand so you can: 5. Punch above your weight.

Deep combat, moving soundtrack, impossibly beautiful environments, and a complex, incredible narrative, Clair Obscur has it all. Amazing work from Sandfall and everyone who contributed.

Me when I get to start texturing.

Ten of my favorite video games of all time, in no particular order: Nier Replicant Kingdom Hearts 2 FF7 Remake FF16 Bloodborne Resident Evil 7 Spider-Man PS4 Sonic Generations Last of Us LoZ Wind Waker

1. The White House has just released a "fact sheet" where it announces that 8 fake "experts" are about to release a federal report opposing transgender care. It also announces investigations on manufacturers has begun. Subscribe to support my journalism. www.erininthemorning.com/p/white-hous...

anyone interested in a slot for this for mid-may?

Heyyy BlueSky. I’m releasing a game tomorrow that’s taken me 4+ years to make and I’m trying to stop myself from vibrating through the floor with anxiety. AMAs still seem to be a thing, so let’s do one to distract me. For the next however long, ASK ME STUFF. I shall answer.

Hey #GameDev, do me a favor and boost this skeet from @bmann.ca! It'd be great to get the games industry involved in this early verification process. 🥰

I need 600 more people to follow me by midnight tomorrow to make something funny happen.

After a week, loosely planning my day and tracking what I get done has helped keep me focused and on schedule. I’m using @cgpgrey.bsky.social sidekick as the template, along with techniques from Atomic Habits by @jamesclear.bsky.social. Hoping to keep up the momentum this week!

Finished Omori last night and man I shouldn't have waited so long to play it. It's both hilarious and devastating, the execution is top notch, and you can feel all the passion that went into it, by people who really understand the struggles they're talking about.

Work update from me! 🌸 I'm open for freelance! One of my goals for 2025 was to start joining more projects! For the past 6+ years, I have specialized in creating colorful and stylized environments in 3D for Games. I am also starting mentorships! Shoot me an email over at [email protected] 📫

Trying out a new organization system to keep me on track and accountable today, been struggling with that a lot lately. It’s basically a variation on CGP Grey’s “sidekick” planner, hoping it works!

Finally did some gardening today. I’ve been threatening to plant some shrubs and flowers in my front yard since I moved here. 4 years later and I finally made good on that threat.

My game Vindefiant is OFFICIALLY OUT ON STEAM!💜 #indiedev #indiegame #gaming store.steampowered.com/app/2786020/...

It's been a while since I've pushed this, so let's do it. I have a feed for major updates of self published games. It's powered by a list, and list people can put things in the feed with tags. Also, I reply to posts and add them to the feed every morning. bsky.app/profile/did:... #indiegamedev

ayo this was def in the Switch 2 montage where it glitched out?? NOT SLEEPING ON THIS 🔥🔥🔥 so excited for what’s next from the Astroneer team they’re always cooking

That Nintendo Direct was really hype, but let's try to shine a spotlight on #Starseeker @starseekergame.bsky.social The indie game that got skipped over due to a stream glitch! #indiegame #gamedev youtu.be/a0Jyzf0QSB4?...

Introducing STARSEEKER, a brand new game from the developers of ASTRONEER. STARSEEKER is all about the joy of discovery and the camaraderie that emerges from an evolving, cooperative experience. We hope you'll enjoy playing it as much as we enjoyed making it... sometime in 2026.

Me as a lighting artist: Night time is dark, contrast is good, shadows should feel like shadows Me playing a video game: WHY IS IT SO DARK JFC I CAN'T SEE ANYTHING I HATE THIS

Extremely tired after a full GDC week but I had an absolute amazing time. I met a ton of amazing developers, ate great food, rode in a self driving taxi, and learned so much. Now to take that all back and work hard to improve!

Had a great first day at GDC! But I’ve gotten so little sleep in the last day that I’m about to crash hard

All packed and ready to head out to GDC! It’ll be my first time going (thanks @amirsatvat.com) and I’m excited to make some new friends while I’m there. If you’re going, hit me up!

Just finished a new portfolio piece! A series of character studies using models from Paragon as the subjects. Lighting characters is something I have less experience with but I've been practicing and think these turned out well! #gamedev #lighting #gameart

Really excited to say I'll be going to GDC this year and I'd love to meet up with anyone who is there too! If you're going too let me know and let's grab some coffee!

Just a 100 wishlists away from 33 000! 🥺🫶