halisavakis.com
He/Him - Tech Artist @Okomotive
(my posts are mine tho)
Prev. Tech art @ Jumpship
🚫 Anti-AI/NFT 🚫
Gamedev, Shader and VFX Journeyman; making things pretty with code ✨
🎨: cara.app/harryalisavakis
🔗: halisavakis.carrd.co
🌐 : halisavakis.com
445 posts
4,627 followers
1,145 following
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Thanks! :D
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Also, just in case and while I mention it in the alt text, the whole aesthetics and rose petals are in reference to @expedition33.bsky.social, and the music is straight up the song from the game's main menu
Lots of beautiful fog in the game (among other stuff) 😅
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Not even really depth-based; it's just regular bloom (even using Unity's passes) and I just adjust the scattering during the upscale passes based on the fog density. There was some brute-force trial and error for the compositing logic, but it's a silly approach overall
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I know right? I got sick of crisp sun rays and silhouettes, I now just wanna blur things up
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Thanks! I'm happy I could get some of this moodiness across :D
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Thank you! :D
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Thanks! Glad I got that mood across 🐕
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Some context, cause render-doc numbers can be a bit unreliable on their own:
Total frame cost: 73.5ms
The shadows alone were 65ms. I'm using Unity's default terrain and went overkill with scattering detail meshes. That's not how I would go about it normally, just wanted some quick test scene.
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Thanks! It's actually not too bad; this is froxel-based fog using 160x90x64 buffers (and a short bloom chain for the "scattering")
Some numbers off of render-doc (RTX 4080 super):
Froxel fog calculations: 0.24ms
Bloom/Scattering: 0.11ms
Composite: 0.07ms
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Here's a screenshot as I'm sure the video won't do the effects justice
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Car model is from this fab listing:
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The clear inspiration and motivation to go back and try making the blurring better came from these amazing photos by @simonblackbourn.net
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I can't quite explain it, but there's a ship dynamic between this one and the one from the start of the thread
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Thanks Jeremy!
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Thanks Philipp! It's certainly fun to play around with it ✨
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Again, the Clair Obscure dream-like aesthetics influence is probably a bit too strong with these ones
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There's a good amount of compression from both the capture and bsky, but the fog is also actually quite smooth and artifact-free even despite the motion and temporal reprojection (unless the lights move, that is)
Here's a screenshot from the viewport:
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Just re-downloaded to check for ya, it's launching and seems to run great on handheld switch 2 ✨
Thanks for your work on that lovely game btw, my partner and I had a lot of fun playing it!
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I wouldn't even use it for that; I can't count how many times I've manually searched for something and in the process I found new information/approaches on what I want or straight up irrelevant stuff that would come in very handy in the future ✨
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It's also a good starting point for a lot of people, including me; it gives you a reference point and a base to start fiddling and cannibalize until the black boxes are no longer vague. With chatGPT you don't have access to that and nowhere to go from there, you just have "the answer"
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(...) you're still, even subconsciously, retaining information and building muscle memory because you're at least *doing* something. It might not be as efficient as other methods of learning, but there's still a positive use of your brain instead of hitting a prompt and calling it a day
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There's definitely an argument to be made regarding mindlessly following a video tutorial without applying any sort of critical thinking; but it's still much much better than using chatGPT/genAI because, even if you don't really realize what you're doing (...)
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Jfc I'm sorry to hear about that. It definitely tracks with how they behave and the community they're cultivating
I guess the channel name had to make sense somehow
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Yup, with constructive descriptions like:
"It's time to end the LIES about how great the graphics are and how it's a "9th gen wonder" by exposing the disgusting botchery of rasterized graphics to promote their sponsor's (Nvidia) unneeded vendor accelerated software."
underneath their merch links
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You can see that trend with a specific Bond villain-like YouTuber who thinks they're breaking down the tech in games that perform poorly and then asks for $900k to fix TAA or something
It's a borderline GG dog-whistle for more harassment towards devs basically
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Thanks! I believe Godot has a froxels fog implementation built-in since 4.0 (contrary to Unity URP) which, while I haven't checked out, I'm pretty sure it's more robust and properly implemented 😅
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And a pinch 🤏 of Interleaved Gradient Noise for those tiny little aliasing artifacts
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Changes:
- Before I was handling the froxel buffer as having linear depth instead of exponential, so lots of wasted accuracy there
- Added temporal reprojection
- Re-Added temporal reprojection correctly this time, by using previous view-proj matrix so that the fog wasn't trailing all over the place
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Video capture along with bsky compression do seem to give away my IGN jitter noise, but it's really not that visible in the actual viewport
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Sure thing =] I'm still isolating from my RAI therapy and just got my thyroxine to functioning levels, so it's all very fresh 😅
I hope you and your mother get done with all of this and feel much better soon 🙏
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And that was combined with a low-iodine diet, so even when I got to eat, food would have little to no salt (non-iodized), no dairy, nothing to help with the flavor etc
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My case was with Hashimoto/ hypothyroidism and malignant tumors, so the whole thing had to be yoinked out (along with a bunch of lymph nodes)
But yeah, the thing with the food was *the worst*, at the same time I felt hungry, bloated and any food felt like it was doing nothing for me, energy-wise
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This whole thing was straight up the worst part of the process, I hope you get to feel better soon
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Oof I feel you there, I just had my thyroid gland removed and then had to be off of any sort of thyroxine for 2 weeks, so I had all these symptoms cranked up
It kinda helped to get some small naps during the day and eat stuff with protein (mostly meat) to gain a little bit of energy back
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You can probably tell that I went back to add this after playing more Expedition 33 btw
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Really glad to hear that =) The team poured a lot of love into making the animals feel great like that ✨
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Can't believe I forgot, glad I found Nick's post
Monster (2023) is a film that absolutely everyone needs to watch. Everything about this movie hits so hard, along with the aesthetics. A true masterpiece of a film that's absolutely necessary to exist in this day and age.
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Thanks! I hope you enjoy it ✨