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kokutech.com
solo creating games and free tools for others along the way https://www.kokutech.com
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seal uses sonar to detect treasure ✨ #gamedev #pixelart #construct3

added a disintegrate button to the procedural sprite animation tool

Sneak peak of our upcoming announcement trailer!! Can’t wait to finally launch our Steam page later this week πŸ’–βœ¨ #indiedev #indiegame #horrorgame

Mina the Hollower coming Oct 31

People seemed really surprised about us using Procreate for our hand drawn indie game! Made another little video explaining our process πŸ‘€ #indiedev #gamedev #Procreate

Inspired by a forest around Yamagata

πŸͺ²πŸŒ»πŸŒ² Kabuto Park is OUT NOW! 🐞πŸͺ·πŸŽ‰ πŸͺ² Catch the cutest and strongest bugs 🐞 Win the tiniest sumo fights 🐝 Collect, upgrade and enjoy summer I am so proud of this little game, it means so much to me πŸ’• Share with your friends πŸ’Œ #indiedev #indiegame

❓ How many ways are there to teach players how to play? We compiled a huge list of onboarding methods in a reference page for you! We even added free-to-play in-browser example games for each method so you can see them in action. Find out here: nerdyteachers.com/PICO-8/Game_... #gamedev #pico8

diving deeper into pixel art lately and the complexity of animating sprites continue to blow my mind tried to codify tweening and color cycling in a procedural simulator... not bad to help speed up experimentation #gamedev

Our GDC talk is up on the vault for free! gdcvault.com/play/1035090...

Ocean level breakdown 🌊 Never posted this on Bluesky so here it is o/ #pixelart #indiedev #GameMaker

Input Prompts has been updated to version 1.3 adding support for Nintendo Gamecube and touch gestures. The package contains over 1,200 icons and is completely free to use! ✨ kenney.nl/assets/input...

#GodotEngine 4.4 is finally here! πŸš€ Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more! godotengine.org/releases/4.4/

A Godot pain point for me is that the preview lighting is very arbitrary and hard to change, so I made a PR to give the user more control. Featuring: - Per-project configurable defaults - Revert buttons - Shadow toggle Take a look, give it a spin: github.com/godotengine/...

How it started VS how it ended Based on my recent dark fantasy Sailor Moon level made in Unreal EngineπŸŒ™ #UnrealEngine #SailorMoon #3d #gamedev #environmentart

Scripted a custom texture type called DoodleTexture, which lets you doodle right in the inspector. Great for quick-n-dirty placeholder textures. Has undo/redo, brush colors/sizes, and runtime support. You can grab it here: github.com/CozyCubeGame... #GodotEngine #gamedev

shadow trespasser

If you want a place to start: β€œIn my game [the gameplay or story goal is this] and you do it by [describe the game loop].” I’ve seen so many devs fail to articulate that and/or show it in their trailers. Usually at best they just describe the game loop to which I ask: β€œSo what’s the goal?”

game designers!!! the day is here! Polaris 2024 reports are released: polarisgamedesign.com/reports/ and my group's is about how and when and why you might want to make your game's characters less obedient to the player's whims: polarisgamedesign.com/2024/enrichi...

good morning #gamedev bluesky! πŸ‘‹ I am a community manager with almost 5 years experience and I'm looking for freelance work! I've been everywhere from indie to AAA, building and maintaining communities of all sizes. I strive to create a fun, welcoming gaming environment. Let's work together! πŸ₯³

ICO development sketches πŸ’™

Reposting this for no reason at all πŸ³οΈβ€βš§οΈπŸ³οΈβ€πŸŒˆ 🫢 πŸ’™πŸ’—πŸ€πŸ’—πŸ’™

We are hiring moar people!! For our upcoming game Project Ocean we are looking for another SENIOR LEVEL DESIGNER and a SENIOR GAMEPLAY PROGRAMMER, Go Go Go! :D Remote, freelance, maximum flexibility! www.jo-mei.com/jobs Please retweet, thank you!

This #gamedev feed works similar to reddit's "What's Hot? πŸ”₯" It shows game development posts with many likes, decaying over time, so it's a mix of popular + new. bsky.app/profile/did:... I use it nearly every time I go onto Bluesky. Like the feed to help recommend it!

I made a ball pit for my duck πŸ˜† Sorry I keep posting these goofy tests, but I'm really just so happy with my work on the duck's movement systems. I love making little things for it to interact with and it just "works" #indiedev #screenshotsaturday

MAJOR WIP. That mess is for a shadow clone jutsu-inspired skill! I still need to tweak something about it and prevent the double swiping animation, but for now I think it looks cool! #rpgmaker #rpg #somewhen #indiegamedev #gamedev

wanted a better flow for getting more reps with sounds while prototyping, so I built a lil something #buildinpublic #gamedev #soundeffect #godot

There's something special about seeing your game show up in your Steam library... can't wait for everyone to be able to play it! πŸ₯°

took another pass on a tool to help understand where your time and energy is goin #buildinpublic #progress #productivity #gamedev

We've been working on a number of projects that are important for the Foundation and for the Godot ecosystem more broadly. We wanted to take the chance to highlight a few of them in this post: godotengine.org/article/godo...

Found this Brazil poor boy selling his game assets to solve his family's trouble on r/godot after checking his assets (platformer), I found some assets quality are really good πŸ‘ place it here if someone need it www.reddit.com/r/godot/comm... #Godot #GameDev

No biggy, just my weird indie game on a list next to Indiana Jones. Cool. Cool. www.thexboxhub.com/10-best-new-...