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lewispackwood.bsky.social
Features Editor for GamesIndustry.biz. Author of Curious Video Game Machines and The Art of Still Wakes the Deep. Previously freelancer for The Guardian, Edge, Retro Gamer, etc. Portfolio: https://lewispackwood.com
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And here’s the Switch 2 feature - some interesting insights in here: www.gamesindustry.biz/where-are-th...
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Nice. Reminds me of what Stephen Frost at Digital Eclipse said last week about wanting to do a collection of 90s mascot games: “He cites games like Cool Spot, Avoid the Noid and Pepsiman as possible inclusions. "I think that would be a fun journey to go on."” www.gamesindustry.biz/it-was-like-...
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Oooh, intriguing - looking forward to watching this!
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Hi Mike, congrats on the launch! I'm intrigued to know why there isn't a Switch 2 version - and why there aren't more indies on Switch 2 generally. Would you mind dropping me a DM to discuss? It's for an upcoming piece :)
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Aha, interesting! I will get in touch with GameMaker :)
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I’d like to know more about the engine part - what would you need to do to make it compatible?
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Have you been in touch with Nintendo about a dev kit?
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Ooooh, that is an excellent ramble!
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They’re sort of making a comeback! A bit. www.theguardian.com/games/2024/j...
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Yes! Their conversations are amazing. Just wait for the haircut one.
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To be fair though, there isn’t a bad option in the bunch. It’s not like the old days of being the friend who gets lumped with the knackered Quickshot SNES pad…
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Great idea! Lawns are basically biodiversity deserts, so this is great.
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Likewise!
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Thanks!
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Thank you!
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Thank you! Keep up the good work!
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Thanks!
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Thanks Daryl!
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Thank you!
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Thanks, can't wait to get started!
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Thank you!
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Thank youuuuuuu!
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Thanks!
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Thank you!
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Thanks Chris!
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Haha, thanks!
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Thanks!
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Thank you!
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What a treat that review is. Good old Donlan!
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Wait... is this a remake of the old 1970s PLATO game? www.mobygames.com/game/3986/ou...
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"...it’s just another example of the seemingly slapdash nature in which the game expects players to use trial and error until something happens." This line really resonated with me. It's weird to see a game seemingly so polished that feels so unfinished at the same time.
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Great article! I particularly like the phrase “ageless twink energy” :)
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Here's a video of Silpheed on Mega CD to give you an idea: www.youtube.com/watch?v=Crjg...
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"...they had a ritual that any new person joining the team was able to play the Nintendo version of PlayStation." Apparently there was a game for the SNES PlayStation that was similar to Game Arts' Silpheed...