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logicalerror.bsky.social
Previously at Unity and Roblox. Created level design tools http://realtimecsg.com & Chisel: http://bit.ly/3Z1mohh Former indie dev, creator of Zombie Gunship and Gunship X GDC speaker: http://bitly.ws/au5r
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whats up? Y

the hypocrisy when israel calls out iran for bombing civilians is mind blowing (obviously they're both bad for bombing civilians)

@mikkomononen.bsky.social hey, I just cloned your skribidi repo to take a look (while still heavily jetlagged), but it seems the data directory is not copied to build/bin on windows (as mentioned in the readme text) at least not for me?

two flights today .. interesting difference in safety speech airbus: in the unlikely event of an accident ... boeing: when an accident happens ... 🤔 thankfully I managed to arrive without an accident

My Unity extension Scene Notes is currently at 50% off! 👉🏻 bit.ly/scenenotes_as It's a tool to place annotations in the scene, including the ability for the team to comment on them. Provides a handy toolbar, filtering, focus mode, a notes browser window, and more. #unity3d #gamedev

headline "Nvidia accused of poaching TSMC engineers in Taiwan – up to $180,000 salaries offered for talent" I'm reading this and I'm thinking .. why so little salary? silicon valley salaries are higher, these engineers are highly specialized and rate and nvidia can certainly afford higher salaries

first time in Mexico and enjoying the sun

Looks like Ukraine changed modern warfare again with this attack

So I'm going on holiday some time in the future (hopefully) and the travel agency booked one day in the hotel too many, flight is correct, and the transfer to the airport on the way back is .. in the wrong month? So their customer "service" is an AI powered clusterfuck... maybe their bookings too?

Why does it feel like Europe is in a toxic relationship with the USA?

Based Bill Burr giving the most based take

somebody forgot to turn off lightprobe debug rendering

For those who haven't caught on; what trump is doing is "flooding the zone". He's creating so much chaos and noise by saying as much crazy shit as possible, so people don't notice (or believe) what he's actually doing

So I'm debugging some code in Unity .. I check meshRenderer.sharedMaterial == null, and this is true Then I check meshRenderer.sharedMaterial , and it's the standard diffuse channel. And now my previous statement becomes false 🤔

stupid ants in my garden keep wanting to connect to the power supply & discovering that they can't handle that much power, and breaking things in the process

Every time I work on Chisel (my open source Unity CSG level editor) I run into new bugs Unity introduced to foundational functionality that used to work fine before. It's exhausting to debug and a timesink for a side project. Now it turns out that Mesh.Optimize() breaks when you have >1 submeshes 😔