Profile avatar
mothmindpress.itch.io
London | TTRPGs at Mothmind Press | library cataloguer | bad bass-player | πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈπŸ’›πŸ€πŸ’œπŸ–€ | πŸͺ·β˜ΈοΈ My published TTRPG things: https://mothmindpress.itch.io/
680 posts 915 followers 1,088 following
Prolific Poster
Active Commenter
comment in response to post
That's the way. I wear myself out when I keep pushing too much, then it takes me longer to get back into the zone as I recuperate. Shorter but consistent bursts of writing is my sweet spot. I just have to chop up what I need to do in small assignments.
comment in response to post
I had to look up Faygo but still understood perfectly what you mean. So many Borgs, and yet I've still not played any of them.
comment in response to post
I hate that guy, never be that guy
comment in response to post
@parablegames.bsky.social funded one last month www.backerkit.com/c/projects/p...
comment in response to post
You get a sweet ride obviously
comment in response to post
My eyesight is pretty good and I enlarge fonts to geriatric sizes on all my devices with no shame, especially at work. If I'm here staring at text for seven hours five days a week I'll make it as easy on my eyes as possible. I wear glasses here too even though my prescription is ludicrously low.
comment in response to post
I love this. Just the other day I was thinking about making an rpg about pigeons, because they get such shit for being in cities when humanity just dumped them there in the first place. If I ever win the lottery I'll build a giant Dovecote to live under.
comment in response to post
847 always cracks me up too
comment in response to post
Makes me think of Piranesi and some of Goya's etchings, top work!
comment in response to post
Or "we'll have to send this off for translation from Polish/Urdu/Mandarin/etc to English first, guess you'll get to piss or not in three to five business days"
comment in response to post
Corvid Court Aviary is only running for one week, to help fund a print run of this latest edition. Early bird special gets a discount in the first 24 hours! If you love crows and crime, this is a great time to join the flock. www.kickstarter.com/projects/the...
comment in response to post
Fortune favours the bold (they get a cornetto).
comment in response to post
Sure, I vote when I can, because why not. I shouldn't have stuck my beak in, I just found that there are two different kinds of 'needs' in your first post. If you have a path to another citizenship you can entirely ignore the country you left, but you can't be apolitical towards everywhere.
comment in response to post
More info when I feel like it. Might as well pin the thread though, as WW will be my main focus for the foreseeable.
comment in response to post
Game balance nightmare. I expect there to be a great many Sorcerers in parties just starting out, fewer in those that have played before.
comment in response to post
...but ultimately you realise that it's very easy to cast a big big spell (turn everything in a thirty meter radius around you to fire/magma, classic example), but might take a lifetime to master just safely lighting a candle. If you are one of the lucky few that get to try that long at all.
comment in response to post
If magic is a dangerous force, can people "do" magic? They can, pretty easy actually. Question is, can they do it safely? No. Nine times out of ten, blows you up immediately. If you make some sacrifice, or have something to shield you, maybe you get to try it two or three times, learn a little...
comment in response to post
Sure, people might call a sapient creature hiding in a city a Kobold, or something vaguely stone-like a gargoyle, or a speaking insect in the forest a Faerie, but none of these types repeat exactly. My guys are too freaky for that, just like nature intended.
comment in response to post
Will there be freaky guys? Funny you should ask, but there will be. Animals and people caught outside in the Witching Winds have been changed and changed and changed back again, and they come in all shapes and sizes now (tables again, yay). Human scholars go mad trying to classify neatly.
comment in response to post
I'm writing a default setting - or a snapshot of one really - but due to the nature of most places always changing it will support just picking one starting zone and creating your own world as you go travelling, random tables style. Comes with a proprietary system based on simplified opend6.