in almost every single feedback meeting with Unity, I've been telling them - they should really loosen the stiff corporate PR filter
authenticity is king in the current media environment, and unity is consistently doing the polar opposite, which is only worsening the already low trust people have
authenticity is king in the current media environment, and unity is consistently doing the polar opposite, which is only worsening the already low trust people have
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So the alternative is to limit my market hurting my bottom-line, come up with an entirely different project which is risky and hard or stop making games altogether right now.
ideally, it's well thought out and leaves no room for misinterpretation, but more often than not, it reads inauthentic and corporate
I’m not a lawyer. And I’d love that too. But there’s other factors at play too.
make it worse
Pretty sure anything more “human” in communication would certainly do less harm than their now backtracked disaster of last year.
So I don’t get what could possible be afraid of.
because those kind of people avoid being perceived as wrong at all costs