Week #7:
Level generator now spawns interactive objects based on predefined rules, proximity to other objects, walls, and other criteria.
Added ability to lock-on, and cycle targets.
#Godot #GameDev #IndieGame #SoloDev
Level generator now spawns interactive objects based on predefined rules, proximity to other objects, walls, and other criteria.
Added ability to lock-on, and cycle targets.
#Godot #GameDev #IndieGame #SoloDev
Comments
Godot has great support for pathfinding, you should look into it at some point, it could be very useful in your game as well.