Been playing it a lot this past week and still can't get Peripeteia out of my head. I expect very weird reactions to it when it releases, because it is, for many, the opposite of a good videogame.
The developers know this. They've described the demo as a filter to keep those people from buying it.
The developers know this. They've described the demo as a filter to keep those people from buying it.
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If you thought STALKER 2 was too janky to enjoy, this game will KILL you
But if you dig it, just get lost and explore. The demo has three solutions that I know of, and one involves doing nothing.
The happiest ending for the demo I found can be done in just a few minutes. Or you can walk a vastly more complex and circuitous path of bloodshed to achieve the bare minimum.
A doll suffers.
She is not doing well.
While the initial early access release will have standalone missions, v1.0 will have choices made carry through the game. Some are VERY obscure.
If you know, you know.
I are not disappoint ^^
On my 8th go through the demo I found a whole new faction of characters with a base in a skate park on the region's edge.
Most of the NPCs had no lines but there was some really weird and ambitious stuff in there.