If you wanna get a picture of how bad mismanagement in the videogame industry is, remember how George Broussard kept changing what Duke Nukem Forever was every time he saw something new and shiny, and kept throwing out years of work and changing engines repeatedly?
It's that writ large
It's that writ large
Reposted from
Jason Schreier
Why do video games cost so much to make these days? A recent NYT article pinned bloated budgets on the graphical arms race, but that's only a small part of the equation. The real problem? Rampant mismanagement.
This week's column is a spicy one: www.bloomberg.com/news/newslet...
This week's column is a spicy one: www.bloomberg.com/news/newslet...
Comments
It's literally lighting money on FIRE CONSTANTLY. Scope keeps changing, and it's crawling forward. It'll never hit release.
Obviously, it'd be a bit more complicated with video games, but something along the same lines.
Also what game is that image?