As a parent, you end up watching a fair amount of cartoons, and I've found that old-school, hand-drawn animation has soul, while CG animation, no matter how pretty, doesn't.
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Honestly I think people in that era just had more awareness or a more subtle consciousness or something that grappled with life and its nuances, and modern iterations are sanitized for commercial purposes and the first focus is "running a business" and not "making cartoons to entertain people"?
Also as they got older you get to expand their interests aswell and they can appreciate how much love went into stuff like teen titans or Trigun or Sword of the stranger
Or even handmade stopmotion movies like coraline or Wallace and Gromit etc :) 3/3
I think this has to do with the fact that hand-drawn frames directly convey an accumulation of human-made choices. Each choice, from the initial design to the final brushstrokes, leaves an imprint, a trace of the taste and thought process of the people who brought it into being.
With CG, the human-made choices are both fewer (which is evident in the fact that CG is much less labor-intensive to create) and less direct, more mediated. Hence the lack of soul -- you are no longer in the close presence of the creators' minds.
That’s not true my sibling does 3D animation and that shit is hard and takes a lot of time to do. Your point will make more sense in the coming years tho since they are using AI on big budget films now.
This is one of the reasons why Studio Ghibli who created anime like Spirited Away are so valuable (and one of my fav). They create content that is memorable and hits deep with emotions.
I so totally agree. Computer animated stop motion cartoons give nausea. I watch them to gain knowledge about color, composition, technique, etc. About ten minutes is all I can stand
This has always been the case since... forever. When drawn by hand, the animation looks like someone took their time and meticulously crafted every part of the frame. You can't get that from CGI in my opinion
There is a lot of low-effort, cheaply made dross around (Paw Patrol and all its imitators which are somehow worse) but also some gems: Stinky and Dirty, Booba and of course Bluey.
CG needs time and most cartoons for kids are so mass-produced they look utterly lifeless. I prefer hand-drawn myself in general, but think CG absolutely can sing when it’s treated with love by skilled artists. The Spiderverse movies are a good example, I’d say.
I have to respectfully disagree, I've seen loads of traditional hand drawn animation that looks stiff and unconvincing and lots of CGI animation that is fluid and beautiful. There's room for both styles
I wholeheartedly agree, but I think I found a way to get myself to like computer animation, knowing that it's here to stay- 3d models, but textured with 2d, painterly sensibilities. If done right, you get the best of both worlds.
(It's Arcane. I'm talking about how Arcane did it.)
Man, that's clearly bias. I like old hand drawn cartoons, but you can't say that Pixar's movies or even series like Bluey don't have soul. Even more, I think that there is many examples of series today (Hilda, Arkane, Clone wars, Lego) that are way better what we used to watch in the 80's-90's
What's the boundary of computer generated and hand drawn? Because I am surprised to see Bluey mentioned. Is not hand drawn, even if it's done with a computer?
As I understand, pen and paper, drawings, scanned or photographed as still frames, is essentially gone. Even the "hand drawn" aspects have gone fully digital.
It does allow better manipulation of certain things- simply move an image vs redrawing it- but computers are pretty ubiquitous these days.
Let me rephrase my question again: is using a digitizer tablet with a drawing app "hand drawn" or not? Because by "CG" I was thinking of fully computer generated graphics, like with 3D graphics.
I honestly don't know the intent and the span of the terms.
I don't think the exact terminology has been nailed down, really. Basically it made sense when "hand drawn" meant pen and ink, but with the blending together of 2d and 3d the exact definition of hand drawn has become a lot more nebulous.
Yes, basically talking of "hand drawn" nowadays is basically imposible, everything goes throught a computer, if you see movies from the classic snow-white up to the lion king Vs today you clearly see the difference, but saying that things today don't have soul....
And about bluey and a digital pens... Thats also how 3D artists work, what's the difference then? To me they are different types of art, one it is not better than the other. And I think that today there is a lot more entertainment options, for good and bad.
TAWOG (bottom right) is probably the worst conceivable example of this - using as many animation techniques as POSSIBLE for their show. Traditional, live-action, stop-motion, and 2D graphics all in one show.
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I think it's just popular stylistic choices you've got a gripe with, which is valid. 3D animation can look great.
https://youtu.be/XM1HmNXpA-w
We had our kid in 2012 and they still grew up with classic anime and cartoons cuz you know why Cocomelon can go to hell
Shows like little bear and even newer stuff like Sarah and duck are so much nicer, 1/2
Sitting there listening to them get excited over Dragonball fight cheography? and saying that's so cool that they drew all that is amazing! 2/3(sorry)
Or even handmade stopmotion movies like coraline or Wallace and Gromit etc :) 3/3
https://nealstephenson.substack.com/p/idea-having-is-not-art
(It's Arcane. I'm talking about how Arcane did it.)
I'm legit asking, I don't know much.
It does allow better manipulation of certain things- simply move an image vs redrawing it- but computers are pretty ubiquitous these days.
I honestly don't know the intent and the span of the terms.
(Short answer- I'm not sure.)
The pace in CG is too fast and always gets them too excited after. That's because movement and changing cameras is way cheaper.
After a few bad experience, I found out I'd rather have them watch stuff like Beyblade than Paw Patrol