You are 100% right on this. For years I've gushed about the .hack// series and how much I loved the original games, even when I knew the scores were abysmal. Really glad to see more people voice this point out loud.
I've kinda been that way since I was young, favorite Mega Man was one of the worst performing, 2 favorite Final Fantasy games are overlooked for various dumb reasons, favorite 3D Mario frowned upon because its not it's predecessor, etc. Just love what you love and have fun with it! ππ½β€οΈ
Finally someone has a good take and good opinion on this. Just enjoy games. Ben I'm glad you get the attention for not just saying "hey that's cool", but having substance to what you have to say about the industry and medium
I wish I had this feeling. Twitter gamers turned it into a pissing match between who's the better broken, overpriced toy and I'm just taking advantage of steam sales when it hits that very tempting 100% off mark.
Me when talking about Grandia 2. Love that game and visit it almost yearly to replay and enjoy it. It's far from the best rpg but I don't give a damn, I like it.
I very much agree with you as a consumer and player of games, enjoy what games you love.
However, I believe that awards, reviews and sales can be important to the developers and game studios. The more popular the game is, the more likely it is that they will get the budget to develop more good games
I genuinely love some games that got terrible reception publicly, but those games are impactful to me for reasons that are unique to me. Art is subjective!
I want to play it again real soon! i did it solo, but i think itβd be great to play through it in coop with my sister. She needs to hear the good word of Piers Nivans.
IMO the only thing beneficial with game awards, and should lean into more, is to give a shoutout to unique games/experiences so that more people try them out. But yeah, awards and ratings don't have to validate the experiences you have
100%. I recently played Quantum Break and loved it. I couldn't care less if the Metacritic score was bad. There are plenty of high score games I don't really care about either.
Example: I like FFX-2; it's not award-winning in the story (and that's okay), but it has a different tone than FFX. The world is recovering and moving on to happier times, and I like the battle system! It was a Sailor Moon RPG because you could switch jobs during battles.
I've always enjoyed X-2, the story and direction are okay, but the systems and combat are stand out. In my opinion, its still one of the best Turn Based systems we've had in a long time, the dress sphere system is great!
I didnβt grew up playing console/PC games. I experienced gaming kinda late in high school and my first game was Dishonored. Itβs still the best game for me cos at the time, I couldnβt stop thinking about it, Iβd go to school and be excited to come home later that day to play it again βΊοΈ
art is subjective. love what you love and don't be upset if other people love it in a different way or don't even like it at all. it doesn't matter what critics or content creators say. π
TRUTHHHH. Especially in this day and age where so many people demand others agree with their opinions. We're allowed to differ, and the individual experience is what truly matters, not review scores and numbers
Thank you for saying this. Too many look to the likes of Metacritic or TGA as a kind of formal permission structure meant to signal whether or not it's socially acceptable to "admit" to enjoying a game. But sacrificing autonomy for the sake of having "correct opinions" on art is just...grotesque.
Been playing Sonic since I was a toddler with my older brothers. Not many people liked Sonic when I was growing up and it felt like Sonic was going to disappear in the late 2010s. Iβm glad itβs thriving and being such a big hit. Big love for the blue blur.
What metacritic does is just show if a game made more or less impact overall, but every experience is unique and what the majority of people likes or dislikes is not an indicative of your own personal enjoyment of a game
Thank you for saying this, Ben Starr! Youβre right! Our own individual experiences with the games we love are far more meaningful than any awards ceremony or review score! We all deserve to love and enjoy what weβre passionate about, and youβre right that no one can take that unique experience away!
spoken like a man who understands what it was to love final fantasy viii back when it came out. i've still got the memory of sitting on the floor of my brother's room eating lindt truffles all day as i worked my way through the deling city sewers
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However, I believe that awards, reviews and sales can be important to the developers and game studios. The more popular the game is, the more likely it is that they will get the budget to develop more good games
P.S. Killer7 is the GOAT!
Example: I like FFX-2; it's not award-winning in the story (and that's okay), but it has a different tone than FFX. The world is recovering and moving on to happier times, and I like the battle system! It was a Sailor Moon RPG because you could switch jobs during battles.