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brokendownsoftware.com
Hi! I'm Lee from Broken Down Software. I'm a solo dev working on my first game. Which you can purchase now on Steam https://store.steampowered.com/app/3091830/Space_Duck_Escape/
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I'm late here but good luck to all my fellow #indiedev folks on Next Fest this week. If you've got something fun to share feel free to post it below! #indiegames #videogames #solodev

There is no better feeling than designing a rework to some old short sighted code, implementing it, and having it mostly work like a charm on the first pass. Related news. My game idea for 2025 is coming along nicely. Consider this an announcement of an announcement. #solodev #indiedev #indiegames

I've noticed about 10% of my "sales" on Steam get returned without ever being downloaded. Not really any downside for me that I can tell, but what do people gain from this? #indiedev #gamedev #solodev

Celebrate the month-iversary of Space Duck: Escape with a friendly contest. The fastest two run times submitted by Feb 9 EOD PST are eligible for a prize. Check the Contest Page below for details. Oh and it's on sale for the next week! Good Luck! tinyurl.com/bdscontest #solodev #speedrun #contest

More independent games media! Go support Destin!

I just read an interesting Reddit post by @vezelle.bsky.social creators of Inkshade. (www.reddit.com/r/gamedev/co...) They emailed tons of content creators and had some reasonable success. What does #indiedev think? Is this a viable marketing strategy? #gamedev #marketing

I finally sat down to beat my game on the normal difficulty yesterday. This thing runs great on the Steam Deck and I think I got normal difficulty just right. It took me ~35 mins to finish a run, and my best run was ~21 mins. How close to my time can you get? #platformer #indiegame #speedrun

Its been one month since Space Duck: Escape launched. To mark that milestone I've got a new blog post up. In here I've got a few fun things planned for the next month. I'll be making more noise about them in the coming days. www.brokendownsoftware.com/blog/blog_14 #solodev #indiedev #indiegames

A new brief blog post is up today. Updating on post launch things. Thanks for all the support and Happy Holidays everyone! www.brokendownsoftware.com/blog/blog_13 #gamedev #indiegame #indiedev #solodev #videogames

We're just hours away from wrapping up our final day of work for the year on Second Wind. I wanted to take a moment to deliver a proper Letter from the Editor and thank you to everyone that supported Second Wind this year. This team, and our community mean the absolute world to me.

Woah... its been over 2 weeks since I released. I sort of went dark for a while here. woopsies. I'll have some updates on what I've been up to soon

I was not prepared for the amount of "Steam Curators" who would email me asking for a free copy of my game post release. All of this feels pretty scammed to me. Has anyone actually had a good experience with any of this? #indiedev #steam #solodev

Don’t forget that if you see articles, videos, games… whatever you like on Bluesky, resharing them helps a lot more than just liking things as this platform doesn’t deprioritize links like Twitter. So share things! Helps everyone.

I don't think I've bragged enough about the music in Space Duck: Escape. Well consider this me bragging.🤘🎸 #solodev #indiedev #videogames #music

I may have made this game too hard. #solodev #indiegame #platformer

OPE looks like I missed something when I uploaded my final build. Steam Achievements aren't registering in Space Duck. I know what's wrong and I'm on it

After a little less than a year of work to set up a business, learn Godot, learn how to release things on Steam.... Space Duck: Escape is now available for purchase! Get your copy today! #solodev #indiegames #videogames store.steampowered.com/app/3091830/...

Ya'll I am actually ready to launch this game on Tuesday. I play tested all of my levels and I only died 380 times before I beat them all with no items.... its fine, this is fine #solodev #indiedev #gamedev #videogames #indiegames

I've been play testing my levels on hard mode with no equipment to make sure Space Duck: Escape isn't impossible. The levels are not impossible but my death total is racking up 💀 #solodev #indiedev #indiegames #gamedev #videogames

Today I'm announcing that Space Duck: Escape will launch on December 3rd! Only a week away! Read more about what I've got left in my latest blog post: www.brokendownsoftware.com/blog/blog_12 #gamedev #indiegame #indiedev #videogames

A "Final" update to the demo with extra content and a blog post about it. Checkout the blog post here www.brokendownsoftware.com/blog/blog_11 And the demo on Steam! store.steampowered.com/app/3091830/... #indiedev #videogames #demo #gamedev

Next Fest wrapped up on Monday and I've got a blog post up about what I learned and where I'm headed from here. Thanks to anyone who played the demo! If you didn't get a chance its still up for anyone to try. www.brokendownsoftware.com/blog/blog_10

Hello! My game is live on Steam Next Fest. Wishlisting or downloading the game would really help me out. There's a free Demo where you can check it out below. Let me know what you think! store.steampowered.com/app/3091830/...