davidsap.com
Bouncing between hyperfixations one day at a time
🏠: https://davidsap.com
🎮: https://davidsap.itch.io/
61 posts
1,249 followers
26 following
Regular Contributor
Active Commenter
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Fellow DC fans rise up!
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Omg I need this
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Curious if anyone has any thoughts or other examples of successful amusements. Drop a comment if one comes to mind, I'd love to learn more about this space
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If you have a cool idea but are worried about over scoping (as I often am) maybe consider tuning it to be just a toy or amusement. Not sure if this thought exercise is helpful to anyone else but it will hopefully at least serve as a reminder to myself 😆
#indiegamedev #gamedev
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I think more devs should look into if their vision can be better scoped to amusements as the space is less saturated and can be just as enjoyable for players.
Examples of the excellent Townscaper, or Tiny Glade, I’d classify as toys, and both are fantastic hits and have had commercial success
🧵5/?
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While laying it out like this makes it seem like games are inherently better than amusements and so on, I actually don’t think that’s the case. Each serves a different purpose
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4. Game: an experience that relies on 2 or more mechanics that interact with each other such that the interaction creates an experience (game loop) that’s more than the sum of its parts. The game loop is the fun
🧵3/5
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2. Toy: an experience that provides 1 primary mechanic -> you can interact along 1 axis, and that one axis is the fun
3. Amusement: an experience that provides 2 or more mechanics, unconnected-> there are multiple axes but they don’t interact, and each mechanic independently provides its own fun
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The “oh no” is so relatable
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😂 the potion throwing isnt personal
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thanks!
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No shame brother no shame
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Fair enough!
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Would love to join!
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Not sure if there’s still room, but I’m making a game specifically about herbalism and alchemy!
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thanks! all I can see are the areas where I havent finished the animations yet but ive probably been staring at it too long 😂
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Very appreciated!
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Thank you! Means a lot
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Speaking on behalf of I’m sure a million indie devs, we appreciate you!!
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Would love to be added :)
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Would love to join if there’s still room!
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Would love to join if there’s still room!
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I was wondering the same thing recently, if you figure it out let me know!
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Thanks for having me!
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I would love that so much 😭
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Thanks for your thoughts and for reaching out! I really appreciate it. Definitely, it’s a back and forth I’ve felt before and for now am landing on doing something else but you know I’ll be keeping up with yours. Can’t wait for a future where we can all play together 🥹
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I’m open to it! Although my networking proficiency is mostly limited to Unity’s architecture and I think they work in godot
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while I'm a big proponent of "no other game will have your unique voice", in this case, I just wanted a KAR clone to exist that provides the same gameplay I love but with modern online multiplayer
I'm just glad it exists, even if I didn't make it. now freed up for other things!
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Would love to be added! Been happily building games in Unity for a decade ☺️
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Hey! I’m a solo dev! Would love to be added 🙂
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Couldn’t agree more. Does not make sense to me how effective it is but I’m addicted to silencing the world
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I’m working on it 😭 gotta be the change since Nintendo won’t answer the call
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Thanks so much!
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Would love to be included if there's room! I'm working on a Kirby Air Ride spiritual successor. Similar vibes as the original, but with cute racing dragons 😆
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I’d love to be added as well if there’s room! New to Bluesky, still learning how it works haha
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Mine is “If this message is displayed, something deeply wrong happened” 😂
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Thanks so much!
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Thanks so much! Actually quite a bit further along than this video implies - it was taken a few months ago. I’m hoping for a late 2025 release
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Working as fast as I can!! XD
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And just solo me, haha