jacksota.art
3D Artist and Game Developer
59 posts
179 followers
732 following
Regular Contributor
Active Commenter
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Moho. Cas van de Pol uses it for his animations. And their latest version has a lot of features.
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I wanted to play it, but my PC couldn't run it effectively, and my internet was nowhere near fast enough for it. No other mainstream MMO has ever really come close to what Wildstar was doing, and it's just disappointing.
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You might end up retopologizing something, but it depends on how much detail you plan on adding or if you add a rig later.
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#blog The conceptualization of projects is always easier than the follow-through. Guess it's just easier to be judged by a concept than it is by my actual thoughts. I need a Support that can push me from DPS to Tank.
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Found it
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How? 😯
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#blog to be fair, I've been working on the game's outline. It seems that it's gonna end up back where I started, as a point and click adventure.
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#blog in order for us to continue to survive as we are, cooperation would be the best tool at our disposal. But some people just want someone to tell them what to do, rather than figuring out what they're already good at and organizing around their specialties.
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#blog Sure, they'd buy all the property, food, and water they'd want, but at that point, the money would be worthless. They'd end up fighting for direct control of resources, and the ones that actually control the resources are the people they were paying.
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#blog like, you would think that'd be the case, especially if everything still relies on money as we know it as a form of currency, which also challenges the legitimacy of cryptocurrency at the same time. What good is any form of money if only a handful of people can use it?
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sketchfab.com/tags/sailorm...
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#blog I didn't think to consider that the military could also be in on it.
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I like how they're actually lip synced to the Japanese dialogue. Pretty cool 👍
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Congratulations.
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A bit crunchy, but serviceable.
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As a title, "Freegunners" does seem a bit generic, but that's where graphic design comes in. If they were looking for a legendary ship called the Concord, then it would make more sense (it'll be more similar to One Piece in that regard). /13
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But if that was the case, why wasn't it an MMO or a single player campaign with a hero shooter attached to it? In the game the heroes are frequently referred to as "freegunners," which perfectly encapsulates who you are and what your role is in-game (bounty hunters). /12
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This stolen map allowed everyone a chance to traverse the stars and seek their own fortune, breaking space law and pioneering a new age in this space fantasy. This bears similarity to the Battle of Lexington and Concord, which is the first major battle in the American Revolutionary War. /11
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However, I still can't get past the title. Concord, from what I can find, is a name that is shared between a fruit, a historic city, and an airplane. Based on trailer footage and production art, the game was set in space, and the characters rely on a map that was stolen from some higher power. /10
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Under this label, Team Fortress 2, Battleborn, Apex Legends, Valorant, and even some mobas, like Gigantic all exhibit some or all of these traits and then some. Even through the gameplay that exists, Concord appears to be a competent hero shooter. /9
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You don't have minions to protect, and the gameplay is primarily in first person. This allows the player to exist solely as the hero they chose to be. Each hero has their strengths and weaknesses, and are able to stand on their own, but they shine when working as a team. /8