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midgemakesgames.bsky.social
Game Dev I made Gun Knight All Day. I've got some small projects on itch and sometimes I make little youtube videos. https://store.steampowered.com/app/2073630/Gun_Knight_All_Day/ https://midgemakesgames.itch.io/ https://www.youtube.com/@itsmidge
175 posts 99 followers 148 following
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I like the inventory animations too!
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I do like that Godot is small enough that downloading a newer version is NBD.
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How much does it weigh? It looks really cool.
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You do an excellent job with the game juice.
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This sort of thing happens all the time imo. Game engines have a lotta stuff in 'em, it's hard to know about all of them. I bet you learned something at least.
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Why would a studio order destruction of assets? Sorry I didn't read/watch whatever the original source was.
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I'm just glad I have a new word to google.
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I mean if you're talking about olympic bumper plates, they are designed to be dropped. They have rubber on the outside.
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I used BSP dungeon generation on my game =) One of the first parts of the game I wrote because I enjoy that stuff.
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I love procgen stuff 👍
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I just heard about DW3 speedrunners putting the console on a hotplate to glitch the game.
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Yea I tend to prefer the black outlines for pixel art. I think that's just personal preference but I was wondering if there were some conventions I didn't know about.
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What would be the use cases for say the first one (no outline) and the 3rd one (black outline). I know the white out line would probably be for like selected or pick up, but what are you thinking for 1 & 3?
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Ah no worries. Thanks for giving it a shot!
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Looks great! Thanks for sharing!
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Is this screenshot some kinda mindmap software?
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40 NES games?! That's crazy.
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Oh wow this is real.