moonwatchermd.bsky.social
https://x.com/MoonWatcherMD
https://github.com/moon-watcher
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Qué impresionantes 10 segundos en la recreativa 😂
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Unsolicited advice, perhaps, but if you add up how much VRAM you're using when you load the level (simplified napkin example here), you can call SPR_initEx with FONT - USAGE to calculate free space and it will fill spare VRAM entirely with sprites, no assets stepping on each others toes.
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Loading screen: Miami Cobra GT/Players Software (1991) https://spectrumcomputing.co.uk/entry/3158/ #zxspectrum #retrogaming