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nicegamehints.bsky.social
Low-spoiler guides for adventure games and dev tools to implement in-game hint system. GAME DEVS, check these out: https://www.nicegamehints.com/game-devs/ Patreon: https://patreon.com/user?u=2514990&utm_medium=social&utm_source=bluesky
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Thanks for the update. And the site seems to be back, again!
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Yay hints! In-game hints are the best, but guide by the dev is the clear runner-up! @gugames.eu glad to help you with either of those. @kinigames.bsky.social luckily the format of your game is such that the hints should be quite easy to develop (like Rise of the Golden Idol). Your demo was rad!
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Thanks for the kind words. Now I have the pressure to actually finish the Old Skies hints. Chapter 3 onwards it is still AI trying to help. But I am working on it chapter by chapter!
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Have fun playing it! It is very nice game. The puzzles are quite logical and there are multiple ways to solve them. But if you need a hint, check this out: www.nicegamehints.com/guide/rosewa...
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I liked this feature, too. It is one of the ideas that could be implemented into a companion app (Ask me more!) or, indeed better way, into the game itself.
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Maybe I should link the app here, too: portal.companion.nicegamehints.com
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But the cake... isn' it...?
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English Haunting Legend of Skye Rauniot Four Last Things Don't Escape: 4 days to survive Justin Wack and the Big Time Hack Day of the Tentacle The Abandoned Planet Machinarium Sunset Hills Little Nigthmares I Little Nightmares II Death of the Reprobate Resident Evil
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This is why I am writing hints for the adventure games. They don't always have a story mode or hint system in the game and I want more players to be able the play them. Hints are perfect as they give you just the nudge to get forward.