pingzing.xyz
Writer, programmer, occasional baker. Any/all pronouns.
Avatar by Koffeemilk.
68 posts
24 followers
112 following
Regular Contributor
Active Commenter
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Was right there with you
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This is Polar Spark, my winter kirin. Their pronouns and gender presentation vary based on how I'm feeling when I commission art =P
Their horn is icicle-shaped, and their tail looks like an aurora.
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oh my goodness, words cannot adequately express how much I love this.
The flowing hair, the music straight out of the intro, the melancholy of the scene
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Imagining the captain's expression going flat as she realizes, and groaning at the pun.
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Oh, those are super impressive! Got a recipe to share? Mine always come out looking kinda scrungly, like the top got overbaked, but the inside isn't quite finished.
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One more thought: serial versus all-at-once stories. With all-at-once you can spend time editing, going back and welding in foreshadowing, discovering and leaning into themes, all that stuff.
With a serial story, you've got to do your best to adapt as you go!
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An important follow-up lesson to consider once you've figured out how to start: finishing is really instructive! (also, hard)
One thing I see a lot of people saying--which I agree with--is that the first story you *finish* is going to teach you a ton.
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It's very good! I recommend it to basically everyone I can =D
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(the top row already got demolished. nom.)
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In Stars And Time has a bit of this. The PCs are trying to avert doomsday, but the village before the Final Dungeon is full of folks talking about how they're coping.
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"Why did you come to this time? To warn us?"
The time traveler laughed. "Why would anyone listen to me?"
"You're from our future-"
"No, I'm from a different timeline, a different future. I'm a refugee."
"To here? Now?"
"It looks fucked right now, but this is the timeline that pulls through."
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I loved this game. I *was not* prepared for how hard the plot went right around the climax of the Tower.
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Thought about it. Last release was 2016, and last commit was 2020 (which never saw a release), so I may save it for a day when I've got more spoons to burn
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Yup. Still faster than writing its functionality myself, though
(NPM completions in the shell)
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Computers, man.
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yeah, also fair, there's a decent amount of Stuff To Find if you've got the completionist urge (or just get stuck)
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boo
It seems like the trick is just "serve the game directory via a local web server, then open it in a browser"
Should be easy to try?
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I was going to say In Stars and Time (gay? very check. little? about ~6 hours play time), but it's an RPG Maker game, and those don't run on macOS. Supposedly, with shenanigans
forums.rpgmakerweb.com/index.php?th..., it's doable, but I've never tested it
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Totally not robots moment
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I use Mailfence. mailfence.com
Been rock-solid so far, though they cost more than Free(tm), and their cheapest plan limits storage space a bit.
They're based in Europe, if data sovereignty is important to you, too.
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The "Optimized for Windows ME!" of today
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*into the pot.
My kingdom for an edit button.
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First time trying to make 'em, too.
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📌
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The dialogue is pitch-perfect.