spaghetmenot.bsky.social
techArt / gameDev / 3D-noodler
https://spaghetmenot.gumroad.com/
460 posts
930 followers
414 following
Regular Contributor
Active Commenter
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Bad news for artists who rely on these products to make a living 😞
These days I'm struggling to think of a decent commercial software company... SideFX? 🤔
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I am endlessly confused by discord! Also why can't I resize the window smaller than a certain size or close the left sidebar? 🙃
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It's a little collection of blender nodes I'm making to easily create, mix and pack attributes.
These icons specifically are for creating attributes for things like mesh curvature, ao, and bounding box gradients 🙂
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Oh no this is my own mess! This graph is essentially the same as my ao one and I've also fudged the values 😅
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@passivestar.bsky.social it seems to work OK! need to redo the maths to get proper values but it looks fairly promising
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It's beautiful 🥹
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I really like inkscape, I use it for all my tool banners and icons etc.
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I sure hope it's a nice flavor!
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Yeah it's all vertex attributes pretty much 👍
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Oh yeah I remember you doing this! I'll give it the ole fibonacceroo next time I'm working on vertLab 👍
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You have a "gold standard for thickness" I should check out?
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Sorry, radial gradient!
Thickness is on my list though 😉
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Really great talk, thanks!
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It always ends up with writing python 🙃
Something like this but for exporting game engine compatible imposters would be neat
nuggetblends.gumroad.com/l/bjfqx
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That's so metal 🤘
But seriously look after yourself 🥺
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Thanks! Yes, brutal is correct 😅
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For a second I was like "Oh I've missed super obvious built-in modifier!" 🤦
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Every so often, when I'm on to something cool, I'll test the reddit waters and I'm always bamboozled by the reaction!
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Once again reddit doesn't seem to get me 😅
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It's my ongoing attempt to implement a straight skeleton solution using geometry nodes...
To say it has been challenging would be an understatement 😅
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Just noticed the typo, I don't mean your parents! 🤦♂️
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Yes! and the verb and noun of "Project" is pronounced differently leading to further confusion 🤦
Do you think uvFactory is better? 👀
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Thanks for the shout-out! 🙏
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Two more nodes made it a roof generator 😎
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this is still using the free realtime AO node from @spaghetmenot.bsky.social btw
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There is something to be said about craft vs art / cook vs chef... I think most artists lie somewhere between the extremes and both can be great and fulfilling imo!
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Some progress at last!
A long way to go still but it's nice to see progress 😌
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Max Payne 2 might just be my favourite game of all time... I play through almost yearly 🙏
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Thanks! Some woodlines would likely help — thanks :)
I think the lighting on the ground might also be too soft compared to the contrast of the tree 🤔
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I can no longer say the sentence "I'm fine using twitter for business and can look past [______]"
The blank just gets more and more disgusting 😞
I've silently mothballed my account over there... did you delete your account or just delete the app and stop using?
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Once again you're doing a much better job of showing off my tools than I ever do!
Super cool stuff, appreciate it!
🙏
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Shameless plug of my free AO geometry nodes thing:
spaghetmenot.gumroad.com/l/geonodesao
Works great for contextual material blends 👀
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My unsuccessful attempt at implementing a straight skeleton:
en.wikipedia.org/wiki/Straigh...
It was so bad I thought it worth sharing 😅
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It's not currently on Blender Market but will be for the 1.0 release
(It's been a long time coming but I'm hoping that it will be ready around April/May time 🙂)
I'll also offer a transfer to Blender Market for the first couple of months or so 👍
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This is crazy useful, thanks for pointing it out!