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suminell.bsky.social
Technical Designer by day, Solo Indie Game Developer by night. Currently working on Night and the City, a noir, detective RPG.
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Making slow and steady progress. Added some new locations and overhauled the dialogue and narrative systems. #screenshotsaturday #gamedev #indiegame #indiedev

Big shout out to all the Tech Designers! Those folks that weave code, art and audio into gameplay gold - Jacks of all trades and masters of many - the first responders when something goes wrong - the often overlooked but vital #gamedev discipline.

Does Blue Prince = blueprints?

Think I've settled on the name Rockville for the city. Rockville has a day/night cycle and I'm trying to keep a good contrast between indoor and outdoor scenes while still making them feel connected. #indiegame #screenshotsaturday #gamedev #noir

This week I've been working on prohibited areas. Often, Nick will have to go places he's not wanted - how he gets there is up to the player. #screenshotsaturday #indiegame #gamedev

Short video update for #screenshotsaturday. Working on UI and conversation system lately. I want conversations to be short and snappy back and forths, sentences rather than screeds of text. People are busy and and if you try their patience they'll likely just walk away! #indiegame #gamedev #noir

Working on dialogue system this week so not much new to show for #screenshotsaturday but here's a few recent screens.

Work continues on filling out the city's many locations. This week it's been City Hall - home to the Mayor, his staff and various public records which may come in useful during investigations. And sometimes you might just need to go down there and rattle a few cages! #screenshotsaturday #indiegame

Watching the brilliant Conclave #movie. Trying so hard not to imagine Father Ted Crilly in amongst it!

Over the festive period I had time to push on with some #gamedev but I had zero motivation. Now I'm back at work I'm feeling super motivated but I have zero time. Why do I have to be like this?!

⚠️ LATEST: Report Urges Public To “Lower Expectations For Forthcoming Year” 👇🏻 Join #BrokenNews for the details. youtu.be/egXi-IvR0sE?...

Why can't I get into Dark Souls!? Every year I try, thinking this will be the time it all makes sense and pulls me in, but every year I'm left confused and frustrated. What am I doing wrong? I really want to play Elden Ring but isn't that more of the same?

It's thirty-five years since my first game credit. Since then I've worked on good games, bad games, big ones and small ones. And the more experience I gain the more I realise just how little I actually know for certain - I'm just more comfortable admitting it. #gamedev

Been watching a lot of devlogs about making (financially) successful #indiegame. Some great insights. Seems like streaming suitability and moments with viral potential are key. Not sure my game will have either but I'm undeterred - I just want this game to exist in the world. #gamedev

Can't wait for this!

More environment work this week. Trying to get a first pass on all major building exteriors before I tackle interiors. By which time I'll probably have forgotten how the code works! #screenshotsaturday #indiegame #gamedev

A small progress update on Night and the City. Starting to flesh out the open world - the aim is to make it compact and dense rather than sprawling. I want it to feel busy, full of people with better things to do than talk to our hero. #gamedev #indiegame #noir www.youtube.com/watch?v=Qkrw...

Night and the City is our new game. It's still in its early stages, but it's slowly taking shape. Looking forward to sharing more info soon. #indiegame #gamedev

New game progress. Early days. #screenshotsaturday

If you're into #indiegame or #indiegamedev give us a follow and we'll follow back!