tfrarchive.bsky.social
Archiving and preserving Transformers: Reactivate because I need to cope somehow. Now on Bluesky! DMs open. Autistic swag :D
[email protected], anonymous email for if you have anything to ask or information regarding the game!
29 posts
50 followers
4 following
Getting Started
Active Commenter
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Let me know if you guys have any questions or requests in particular! I'll try my best :3
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My next posts will probably be focused on fun facts about development and maybe some non-character artwork. I know this is all old CA stuff, but out of respect with the layoffs I haven't reached out to many from Splash yet. It feels icky to start bothering them so soon.
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I find great enjoyment in yapping about this game so if I find anything I'll let you know, and if you have any questions about it or my work feel free to ask. :) I can try patch up any remaining gaps in knowledge if there is anything.
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I'll have a read of it again but for now until I gather more information there's no *glaring* omissions that I can think of. Like, I have a lot of minute information about this game because I did fixate on it for 2 years, but for the average person the article will definitely suffice.
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Huh, you're right. That must've been me accidentally backspacing on it while finding something, that thing hasn't been updated in 2 years. I had one cooking called "SUPER REDUX" which I started in preparation for trailer 2... then there was no trailer 2. I've started on a "definitive" one lately.
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Oh- and for this specifically, that's pretty much my goal at this point too. There was very clearly a lot of passion and work that went into this and even if it'll never surface the way devs want it to- I would really like to give a glimpse into what they had in mind. It's a real shame.
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If you wanna chat about it more, my discord should still be in the doc depending on which version you have- and otherwise we can talk here too. I think it's quite good for the available information people have but I could probably poke minor holes in it, the doc was written 2 years ago after all.
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I know I gave it to someone on TFWiki like over a year ago as an example of the work I was doing because I wanted to write the article. I also posted on the talk page of the article last month and I think you were the one who responded. It's a very well done write-up!
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HOORAY!!! I'm really glad it was useful to you :3 now that I think about it I didn't actually post my talk about the TFWiki article here, I keep forgetting to use BSky for my yap along with the actual images. Can I ask how you found it? It was fairly buried as I haven't drawn attention to it in ages
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Bonus! Bits and pieces of earlier designs! These are just low-res. I'm sorry this took so long but I'm glad it did because I managed to get a lot of very nice high-resolution stuff for Ironhide and a few characters going forward. Thank you all for your patience! :))
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Bot Ability - A stream of liquid nitrogen that deals cyro damage to enemies hit.
Ultimate Ability - An extra shield on him that is replenished with damage dealt to enemies.
Alt Ability - Drive incredibly fast while emitting fire, hitting enemies does huge damage.
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It seems on Bluesky I can't put an image with a video, so this second post will be the voicelines- and the next posts will be the bio and abilities. Jamieson Price is what the voice sounds like to me, but I don't have a cast list so don't take this as 100%.
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I have voice lines for a couple other characters, but I've been trying to figure out how to show them! I think this is a good way- I hope to post more in future!
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AND FOR THE BONUS, VOICE LINES!! I love, Love this Shockwave voice. I think he's voiced by Tom Kane, if you look at Ultron from the Young Avengers movie it's like 1:1. Unfortunately due to a stroke he retired in late 2020, so presumably Splash had a new voice for him.
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Bot Ability - Energy Barrier, does what it says on the tin!
Alt Ability - Particle Beam, big continuous laser! Does burning damage too!
Ultimate - Logic Bomb, a black hole that sucks in enemies!
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Shockwave's 3 abilities, they stayed the same in later builds just with better VFX- so I'll explain them in the next post. I think they're fairly self explanatory though.
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Bonus! Windblade doesn't have as many fun tidbits, so here are her ability icons and the UI asset from that old gallery photo! Let me know if there's any questions, :)
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Windblade is the only character in CA TFR to have her own dedicated weapon, including UI assets that are never seen in game. The sword is called Stormfall, and she uses it whenever attacking out of vehicle mode. CA TFR had vehicle attacks similar to ROTF where you transform.
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And for the finale, Ratchet's bio! Windblade will be next, I'll post her in a couple hours.
I've used Bluesky quite a bit on my personal account, and I find it really nice! I'm excited to finally have this project on it as well. I will try my best. :) Any questions let me know!
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This uh. This. This was Ratchet's first concept art, I think... well it goes to show concept art is iterated on for a reason! This would've been very, VERY early in development.
I'm going to get as much out there as I can, every TFR version had a lot of cool shit that should see light.
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The images got updated some point in late 2019 or 2020 as the game took shape.
Field Station - A healing aura that heals himself and allies.
Surgical Strike - A large volley of seeking missiles.
Withering Mines - Mines that lock enemies in place and explode after a few seconds.
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These are screenshots of Ratchet's abilities, I don't know if these are 2018 or 2019, but it's still fairly early into the game. The abilities were kept the same, so I will explain them in the next post.