If I could kill something in modern video games, it'd probably be the grotesque combo of extremely granular crafting and conditional minor upgrades.
Hate to transform 10 tier one doodads into 2 tier two whatsits to empower myself to have +4% speed, at half health and in gated communities only.
Hate to transform 10 tier one doodads into 2 tier two whatsits to empower myself to have +4% speed, at half health and in gated communities only.
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I feel the adoption of Gaming influeced game design lines up with the mainstream rise of gamers too.
*hangs head in sorrow*
Whole numbers are a fading memory...