Viv is 100% correct here. Your options are always one of three:

1. Do not make an indie game.
2. Get funding, usually by making something that fits a very narrow and useless definition of "safe", and subsequently losing agency over your production reality.
3. Have another income or means.
Reposted from Viv @ Home
ok but for real if you want to make a really good indie (or AA) games the number one way is "be financially comfortable via other means"

blue prince guy owned a popular website generating income, toby fox was a successful musician...

frankly if we had a UBI youd get SO MANY GOOD GAMES

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