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adriaan.games
Game designer of Hidden Folks & many others: https://adriaan.games Just released Rift Riff on Steam: https://store.steampowered.com/app/2800900?utm_source=bluesky&utm_campaign=profile_link
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2D vs. 3D game development, 1 more dimension, literally and unironically 10 times more work.

btw in case you missed it godot will now automagically create a searchable command palette command for any named editor script in your project! this is one of the most important recent engine features because [1/3]

It's still so amazing to me that this is all possible in 2D. Hurray for y-sorting! #godot #pixelart #indiegame #2D

most exciting features in this Godot beta (for me): - abstract classes - vararg arguments - 'Paste as Unique' in inspector - improved UX in drag-and-drop to inspector - better scene thumbnails - the post features a very beautiful game I wonder who made it - embedded game view on macOS #godotengine

fantastic beta, and a fantastic game feature!!!!!

I'll be at portsideassembly.com next week. the attendee list is incredible & I look forward to talk to fellow studio heads about the nitty gritty of making and running a games studio these days. incredibly, the talks on the schedule are ~exactly~ the subjects that have been on my mind a lot recently

what Slack alternative do my teams and I move to? I’ve been eyeing ONCE Campfire (once.com/campfire). its feature set looks just right and its buy once principles really resonate… but it’s still a scary step as my fully remote teams do rely heavily on chat.