I was there until recently and I feel for you. Sucks when a new game is coming out and you are planning days for it to be ready or a game you have gets a patch and your buddies are like "ok, gonna grab a snack." And you're like "ok, see you all tomorrow."
I think at the time when I finally picked up Intergrade last year I was like nah I'm just gonna stream it to my deck from my desktop cause I didn't want to Uninstall BG3 or FFXIV. Now that I finally put 1TB it's not a big deal but still gotta cherry pick games sometimes.
I love how people’s responses to this are to play indies instead of address the problem you’re having. No I don’t wanna play an indie, I just want devs to clean up their assets 😂
I did buy a 14TB WD Gold HDD, because i knew i was going to need the capacity, plus the 14TB version had 512MB of Cache so it could slightly help with read/write speeds.
This is why I just keep replaying old games I already had. I couldn't even finish playing BG3 because my computer couldn't fit it anymore after it's big updates 😢
Some of the best games are reasonably small. Rimworld is under a gig. CDDA is under 200 mBs last I checked. Dwarf fortress (especially OG versions) is pretty small.
I wish they would, but they don't want to optimize their games anymore, and because of Trump and his mafia cabinet, it's going to be more expensive to buy more Storage...
Games were, in my nostalgia-biased opinion, better, enjoyability-wise, when developers had tighter constraints. Cartridge memory restrictions, much lower budgets, no room to patch it later, etc.
Yea, I feel like this very good and very power hardware let's developers take short cut's. Plus companies wanting bigger and bigger games (play time wise).
It's the same in photogrpahy and film. If you use limiting tools you can't take shortcuts or be lazy to get something even decent.
Try games like Stawdew Valley, Lobotomy Corporation, Rise to Ruins, Yes Your Grace, Potion Permit, Coffee Talk, Valheim, Graveyard Keeper, Prison Architect, My Lovely Daughter, Survive the Blackout, Stranded Sails, or Beholder. They're all low data but very fun. Several genres.
“A TERABYTE hard drive?! I’ll be able to fit so many games on here!”, I thought naively, moments before the PlayStation told me I’d need to clear some space if I wanted an eighth game.
The code / executable size of a large game is typically a very small part of the game. Game executables have to fit in limited memory on consoles. The game executable on a modern engine like Unreal can be several hundred MBs but that’s a small amount compared to a 100GB+ game install.
I only got a year into computer science before I realized I'm not built for it and switched paths towards a law degree. I admittedly only have a surface level knowledge of such things and a very basic grasp of command line.
I was amazed by how much tech work is copy-pasting stuff from GitHub tbh.
I recall playing Falcon simulator on an 8088 with no hard drive. The game was loaded from one floppy drive and the data was read from a second 5.25 floppy that held 360 kilobytes.
I heard a theory that the companies that make hard drives made a deal with Sony/Nintendo/Microsoft/etc. to make games being massive the standard so that people will have to buy more hard drives, since before a 1TB one would be all you need, and im starting to believe it more and more each day lol
For reals. I am old, and I remember when games fit on a single floppy disc, but had more of a storyline than games put out today. Now, I can afford any game I want to play, but I will not download anything that’s over like 60 GB, just on principle.
That’s why I prefer Nintendo. Their biggest game, Legend of Zelda: Tears of the Kingdom is 18GB. Breath of the Wild is like 13GB and Super Mario Odyssey is 6GB. Not really a concern because I prefer physical copies.
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That's also where you'll find some of the best stories written.
- Multi-billion video game megacorporation
Good things come in small packages 📦
The downside is with that feature now, they just bloat out each element like it's now you're fault if you installed it all. 🧍
I'll take dated and janky over that any day.
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I just installed Borderlands 1 on my PS5 (first time playing since like 2010), and it was around 28 GB. I was like "oh damn that's small" 😆
It's the same in photogrpahy and film. If you use limiting tools you can't take shortcuts or be lazy to get something even decent.
I was amazed by how much tech work is copy-pasting stuff from GitHub tbh.
They are not going to get smaller.