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lunkensko.bsky.social
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Every BioWare fan can pretty much attest to that. ME2 was everything that was good about ME1 tripled down on, but everything that didn't quite land completely gutted from the experience. And not always to its betterment.
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"Tone at the Top".
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And yet at the same time I bet what EA sees in Mass Effect is "Space dude shooter". and as a huge Mass Effect fanboy, that isn't even what I like about it over other big AAA franchises.
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Seeing BioWare abandon their bread and butter (Quest design, RPG dialogue trees, small hub exploration) over generic AAA tentpoles was the most disheartening thing for me. I think it's best that people quit instead of letting it kill their passion. Those aren't "BioWare" games in my book.
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I think it's smart on one hand, but it's going to make mid-game feel like it's constantly saying "Remember how DEEP, and DETAILED the lore is." The balance between dialogue interaction and lore should be balanced so lore rewards those who know, but the emotions compel on their own.
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Same with Europe. But I guess some europeans always felt like othering americans.
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The whole problem with that assessment is that the other games are JRPGs where the sales in the homeland, by the home-grown CEOs is fine at like 225.000 copies sold cuz it's relative to JP's gaming population. EA's problem is that they think everything has to be like FIF-- excuse me, 'FC Sports'.
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100% what's happening now isn't 1:1 nazi germany. But even as someone who previously denied any claim of "naziism" in right wing US politics, I'm kind of shocked at how nazi-adjacent things actually are, now that there's a mask-off moment. He even fucking sieg heiled with no hint of irony.
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Yeah. I know education around the world has done everything it should, but it seems like too many people just don't care. The worst part of this is some are aware that there's literal nazism happening, but going "Actually, this is pretty cool!"
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Please, please, please let the story of Elon Musk end with "He literally ran out of money and had no bridges left to burn"
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Not only is it cheap to live here. Our state economy is very wealthy
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It is kind of insane just how on the nose reality has become.
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I'm not sure how to write this. I'll try post-ironic sincerity
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Just doing it one time, to any studio, damages morale, for all studios. It leads to attrition of people with standards for decency, and it leads to more frenzied work by those who've been demonstrated to, that job security isn't a known variable.
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Animation should be won. Veilguard is head and shoulders above previous BioWare games. Idk how much of the face animation was still FaceFX'ed, but there were several times I couldn't believe the face animation was still generative. So many gesture library anims that I hadn't seen before as well.
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Bought Feeder and I will buy this
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This is true for me as well. But I think it's an issue of... Well, it's a larger issue, not people on the team saying "we shouldn't dig deeper". Making games is incredibly hard, and I think we should compare DAV to Andromeda and Anthem, as BioWare rediscovering their own tropes.
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I don't actually find it that juvenile myself. I guess I can't really defend that, but I scratch my head a little bit about what is supposedly so un-mature? DAO also had really corny writing at times. I think there's a "Disney" aspiration for sure.
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I've lost track of the quips lol. They're just the new status quo of action writing. Essentially the same as the good old "I've got a bad feeling about this".
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To me it honestly is just the MCU inspiration. That has been present in BioWare titles for a long time prior to this game though. The game is enjoyable, but the further you go back to DA roots, the more apparent a Tone Shift becomes. DAI -> DAV is seamless enough.
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As someone who didn't quite like the "simple conversations" stuff, I think DAV is going on the right track. The quest design still feels simplified from some older BW games, but it's a good compromise.🙂
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They waited 10 years just to poast all the shit they're posting right now. None of them are playing the game.
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Saddest game news I've heard in a long time. I was really looking forward to everything you guys were doing. It really was my secret No. 1 hopes for video games for the past few years :(
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Admittedly was a bit rough watching Sam Raimi's first Spider-Man and taking these 35-year-old "high school" kids seriously.