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spicygriffin.bsky.social
Video game enthusiast, full-time publisher, and part-time developer using Unreal Engine 5! Check out my games: https://spicygriffin.itch.io/
57 posts 47 followers 49 following
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I've also considered that, using it as a personal BP database for modular systems.
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Truly the best gift is surprise food!
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Good thinking!
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I should also mention, it's 100% FREE!
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I can offer some more guidance and some game feedback if you like? Just send me a DM 📋
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Keymailer is the best starting point, let them come to you. Other than that I would use this template press kit and contact influencers (and press) directly with it attached: impress.games/press-kitty This would absolutely be with a really solid demo!
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A massive achievement, well done!
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Great silhouette work!
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Oh those are amazing!
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It looks awesome! How about production, game design, and publishing? Here's my portfolio: jackgrant.carrd.co
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Wow! I'd love to hear your story about transitioning to freelance and the pros / cons.
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It's a great idea! I'd always love the opportunity to talk about random games!
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Hi! I'd love to join, Professionally I work in publishing but in my free time, I'm an indie game dev. So there are a lot of insights I try to offer!
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To compare here are V1 and V2 of the Badger:
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Here's the texture sheet for those interested as well!
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That art is insanely good! An instant follow from me!
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This method definitely lends itself better the games where narrative is the focus.
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Honestly it's hard to know what's good! I'll usually browse the most played and see what sounds interesting. Lately we've been playing Havoc Hotel, it's turns fortnite into a roguelite. While it's rough around the edges it's been fun enough to replace battle royal for us.
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It sounds pretty useful! Do you find the effort is worth it for your portfolio / engagement?
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Interesting! It sounds like it could be fun to work in. Mind if I ask how you got into doing commisions?
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Optional! I should have said optional!
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In my experience the best way to teach players is to get them doing the actions themselves while they learn, so I'd say option 1. Can always have that for an inital tutorial then 2, 3, and 4 as further tutorials.
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I absolutely love Majuular. I fell asleep to this video last night, so comforting!
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Followed! The art looks cool! They say that the last 10% takes 90% of the time, theres always another ticket in the trello 😆
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If it works then it's good enough for me! Players will never see it!
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Chuck me in please!
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I'll throw my hat in the ring!
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Very nice! I'd love to see it, I'm always interested in how other devs create their design docs.
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Congrats on the release, I love the art style!
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Interesting 🤔
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Yes, now we're talking, very nice!
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I actually kinda like them! They're smooth and get the point across (literally)
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You can tell, it really has a professional touch!